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66
votes

Mesh.SetVertices

Graphics

-

May 16, 2017

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pragmascript

There should be the following overloads for Mesh.SetVertices etc.: Mesh.SetVertices(Vector3[] vertices, int offset, int count) ... Read more

438
votes

Baking lightmaps with the CUDA

Graphics

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Jun 17, 2016

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DeveloperUSSR

As you know, the baking "unity job process" uses CPU to render baking.. I think, that it's big fail, because of wasting time. A l... Read more

744
votes

Full control of VR rendering (API)

Graphics

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Mar 15, 2016

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sirbrialliance

With the current VR API it is impossible to render advanced 3D effects special 3D effects. We need the power to integrate with, or e... Read more

20
votes

8K and 16K video rendering with cinematic aspect ratio ...

Graphics

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Jan 27, 2018

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unity_zOvEB4IgVxRirA

it would be great if be available 8K and 16K video rendering on unity 2018 ... and able to manage cinematic aspect ratios of came... Read more

26
votes

Add support for compute shader language extensions. (To enable intrinsics.)

Graphics

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Nov 02, 2017

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alleycatsphinx

There are extremely powerful features relating to controlling how code is executed at low levels that require the ability to invoke ... Read more

65
votes

Build In real Atmosphair

Graphics

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Mar 24, 2017

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Prokishta

Add realistic atmosphair with real sun with shafts and god rays and motion clouds with the wind direction and you can add a weather ... Read more

123
votes

Request regarding zooming of the VR Camera

Graphics

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Nov 09, 2016

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nharada

Currently, when "Virtual Reality Supported" is enabled, the value of Camera.fieldOfView is overwritten and is replaced by a value th... Read more

33
votes

Vertex Color in OBJ files

Graphics

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Jul 05, 2017

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sarahnorthway

Wavefront .OBJ files can optionally support vertex color data, either by adding 3 extra floats after each vertex, or with a separate... Read more

25
votes

Use the Bounds box provided by MeshRenderer.additionalVertexStreams for ...

Graphics

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Aug 30, 2017

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Rodolphito

As of right now, modifying a Mesh's vertices with the new additionalVertexStreams is kind of useless for large deformations, because... Read more

34
votes

Support index buffer for Graphics.DrawProcedural

Graphics

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Jun 25, 2017

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ZiZoN

Graphics.DrawProcedural is useful function. But not support index buffer. It cause not good performance. We can wrap indexing by u... Read more

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