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62
votes

Mesh.SetIndices as List<int>

Graphics

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Sep 15, 2017

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WillNode

Please add Mesh.SetIndices that overloads List<int> to avoid unnecessary allocations converting from List<int> to int[]. Read more

66
votes

Support Apple's ProMotion

Graphics

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Sep 03, 2017

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_Daniel_

Add support for Apple's ProMotion 120hz refresh rate on iPad Pro. It makes Unity UI look buttery smooth. This thread has the comp... Read more

131
votes

Efficient method for closest point on mesh lookup

Graphics

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May 16, 2017

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AFrisby

It would be extremely useful if we could get a function which would return the closest point on a mesh including barycentric coordin... Read more

131
votes

Add support for mesh topologies with adjacency information

Graphics

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Apr 28, 2017

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GlitchEnzo2

In DirectX10+, OpenGL 3.2+, OpenGL ES 3.2+, and Vulkan, geometry shaders allow for primitive topologies that contain adjacency infor... Read more

53
votes

Distance Field Ambient Occlusion

Graphics

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Sep 07, 2017

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PelvisParsley

DFAO really brings a scene to life. It helps tremendously on large maps by adding to the realism. Unfortunately, it is not available... Read more

71
votes

Update to NativePlugins with Vulkan support

Graphics

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Jul 12, 2017

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JLMATCHLOCK

The native rendering plugin provided by Unity on Bitbucket has support for various platforms but lacks the Vulkan one. With offic... Read more

41
votes

On-Demand Rendering Support

Graphics

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Sep 28, 2017

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qCring

Some time ago I asked this question on gamedev.stackexchange: https://gamedev.stackexchange.com/questions/141741/dynamic-frame-ra... Read more

68
votes

Vray/Arnold/Corona to unity

Graphics

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Jul 04, 2017

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Bertuch

add the ability to import matirials by Vray / Arnolad / Corona / Mentalray and other straht to a unity ... keep all relative texture... Read more

149
votes

Support for world space UI elements in RenderToCubemap

Graphics

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Feb 09, 2017

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coeing

When using Camera.RenderToCubemap the placed world space UI elements are not showing up in the generated cubemap. I would expect... Read more

20
votes

Vector Fields

Graphics

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Feb 18, 2018

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Jokerminator

Would be great to get native vector field support for visual effects ( and physics.. ) https://en.wikipedia.org/wiki/Vector_field... Read more

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