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29
votes

Texture3D.LoadRawTextureData function is not there but exists for 2D tex...

Graphics

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Jun 26, 2018

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UnityUse

There is no function to load raw data into a 3D texture. This should have been a basic addition after the 2D version. This might not... Read more

42
votes

Shader graph cutout alpha

Graphics

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May 14, 2018

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Justin113D

I thought it would be useful to have a cutout-transparency option for the master nodes in the 2018.1 shader graph Read more

22
votes

nVIDIA Flow in Unity

Graphics

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Jun 17, 2018

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unity_zOvEB4IgVxRirA

it would be great if implemented nVIDIA Flow in Unity ... Amazing feature for building VFX :] https://developer.nvidia.com/nvidi... Read more

259
votes

Unity should take care of SEGI

Graphics

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Sep 08, 2017

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DennisRanderis

Fully Dynamic Global Illumination is the way for perfect realism. Now that the amazing Fully Dynamic Global Illumination "SEGI" ... Read more

59
votes

Double side shader

Graphics

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Feb 03, 2018

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Prokishta

Add double side option to the standard/roughness standard/specular standard shader because it's important in some models like clothes Read more

62
votes

Ability to set pointers to mesh buffers.

Graphics

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Dec 28, 2017

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MrDyrektor

GetNativeVertexBufferPtr() and GetNativeIndexBufferPtr() methods are nice for optimization when we want to operate mesh dynamicly, b... Read more

307
votes

Graphics: Metal & Metal2 support for macOS (inc. tessellation)

Graphics

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Jun 22, 2017

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trilobyteme

With Unity 5.6, support for Metal in macOS was added, but in a crippled state. It's fast, but only supports pragma target 3.5? And ... Read more

118
votes

Correct camera distortion issue (on the side) by using SPHERICAL Clippin...

Graphics

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Jul 05, 2017

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AlanMattano

Unity 5 & 2017 Problem: looking a Unity game with 2, 3 monitors or low field of view, the image is distorted on the side dramaticall... Read more

66
votes

Support Apple's ProMotion

Graphics

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Sep 03, 2017

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_Daniel_

Add support for Apple's ProMotion 120hz refresh rate on iPad Pro. It makes Unity UI look buttery smooth. This thread has the comp... Read more

321
votes

HDR monitor support

Graphics

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Jan 24, 2017

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Elecman

HDR monitors have a much higher brightness range and no color banding. Unity supports HDR rendering, but it can't output this to an ... Read more

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