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19
votes

Hair/Grass System

General

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Jun 10, 2011

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Yhaleu

A hair system o hair/grass particle system. Something link Cinema 4d or blender Read more

22
votes

Realistic water and ocean simulation

General

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Jul 16, 2010

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Aidan

Unity would be even more awesome if it had improved water simulation, with splashing and waves. It would also be nice if it had an o... Read more

23
votes

Asset Server: Locked check-outs

General

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Jan 21, 2010

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Peter Johnson

The Asset Server should support locked check-out to prevent concurrent editing of binary assets. Read more

21
votes

CharacterController: Sliding support and other small, useful features

General

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Jan 02, 2010

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Christian Howe

Many different games need good character controller support, from an RPG to FPS games, to MMO games to adventure games. I think that... Read more

20
votes

Scripting: Lua scripting

General

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Nov 27, 2009

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EducaSoft

Almost all game engines use some kind of interpreted scripting language also. Maybe LUA would be a good addition for these cases Read more

24
votes

Patching functionality for MMO games

General

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Nov 18, 2009

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gnoblin

It would be nice to have the ability to patch your online game (without the need to redownload the whole game after developers fix s... Read more

29
votes

Editor: add Auto-Save

General

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Apr 24, 2009

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nicolaschoukroun

I've just lost +1 hour of work because Unity crashed. Ir happens often enough to be a real problem when you are working on a serious... Read more

13
votes

Option to set Z axis as up

General

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Jun 07, 2012

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Keavon Chambers

Many programs use the Z axis as up, and many people (like me) are used to Z being up. Please make an option to change the up axis t... Read more

14
votes

Shuriken should be able to destroy particles on move distance (not only ...

General

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May 10, 2012

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Robert Acksel

Currently Shuriken offers the option to spawn particles by a certian move distance. This is usefull for many things but the counterp... Read more

16
votes

Native Reality Augmented System

General

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Jun 16, 2011

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Borgo

We want to see a built-in optimized RA System. With a good and performatic algorithm like all the other Unity tools :) Read more

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