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22
votes

Please add these additional event hooks

General

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Jan 11, 2012

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Jason Bay

It would be very useful for us if you could add support for the following hooks in future versions of Unity: Unity start (not a “re... Read more

30
votes

Scripts inside AssetBundles

General

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Dec 22, 2010

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Aubrey Falconer

Read more

37
votes

WebM VP8 support

General

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Nov 13, 2010

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monzini.andrea

Support for VP8 codec http://www.webmproject.org/ Read more

52
votes

Input: XInput Support

General

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Nov 27, 2009

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belbeeno

I'm doing some quick vertical prototyping for a game I have in mind using Unity, but a primary mechanic requires use of the analog l... Read more

45
votes

Editor: PreprocessBuildPlayer

General

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Nov 08, 2009

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anbsoft

Just like with PostprocessBuildPlayer, It would be extremely useful to have the ability to perform certain pre-processing tasks just... Read more

38
votes

Scripting: CTAGS file

General

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Nov 04, 2009

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raleighr3

having a CTAGS index file will help expand the number of supported editors and tools with 'intellisense' like code completion. Vim ... Read more

46
votes

Importing: Support for Instanced Components/Meshes

General

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Sep 06, 2009

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nintari

If I have a model that I'd like to export that references instances of a mesh (ie. a table with 4 legs where the geometry for the le... Read more

46
votes

Editor: Gizmo Drawing with Depth

General

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Jun 25, 2009

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Dominique (Dom)

Sometimes I would prefer to draw my gizmos not ontop of the scene but with real depth, so I can better see intersections and/or if i... Read more

55
votes

Editor: Backward and forward navigation for selection

General

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May 19, 2009

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DrHotBunz

Like a browser, a back button. Because of the way Unity works you often want to look at something else, but when you do you have t... Read more

62
votes

Video: Native Quicktime movie playback

General

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Apr 09, 2009

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EducaSoft

At this moment everything in unity which is video related is transcoded to ogg theora. While this technique is freely usable, ist ce... Read more

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