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30
votes

Scripts inside AssetBundles

General

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Dec 22, 2010

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Aubrey Falconer

Read more

37
votes

WebM VP8 support

General

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Nov 13, 2010

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monzini.andrea

Support for VP8 codec http://www.webmproject.org/ Read more

52
votes

Input: XInput Support

General

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Nov 27, 2009

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belbeeno

I'm doing some quick vertical prototyping for a game I have in mind using Unity, but a primary mechanic requires use of the analog l... Read more

45
votes

Editor: PreprocessBuildPlayer

General

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Nov 08, 2009

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anbsoft

Just like with PostprocessBuildPlayer, It would be extremely useful to have the ability to perform certain pre-processing tasks just... Read more

46
votes

Importing: Support for Instanced Components/Meshes

General

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Sep 06, 2009

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nintari

If I have a model that I'd like to export that references instances of a mesh (ie. a table with 4 legs where the geometry for the le... Read more

46
votes

Editor: Gizmo Drawing with Depth

General

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Jun 25, 2009

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Dominique (Dom)

Sometimes I would prefer to draw my gizmos not ontop of the scene but with real depth, so I can better see intersections and/or if i... Read more

56
votes

Editor: Backward and forward navigation for selection

General

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May 18, 2009

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DrHotBunz

Like a browser, a back button. Because of the way Unity works you often want to look at something else, but when you do you have t... Read more

62
votes

Video: Native Quicktime movie playback

General

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Apr 09, 2009

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EducaSoft

At this moment everything in unity which is video related is transcoded to ogg theora. While this technique is freely usable, ist ce... Read more

22
votes

Please add these additional event hooks

General

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Jan 11, 2012

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Jason Bay

It would be very useful for us if you could add support for the following hooks in future versions of Unity: Unity start (not a “re... Read more

20
votes

AudioSource.PlayClipAtPoint() should give you the AudioSource instead of...

General

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Dec 17, 2011

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Robert

I would like to play sounds on e specific position.I do this with AudioSource.PlayClipAtPoint() but i also want to check if the soun... Read more

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