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Audio/Video: Live Endless Streaming
The implementation of Live audio/video endless streaming into Unity could definitly increase the quality of the broadcasts we'd like... Read more
Editor: Static variables editable in Inspector
Variables that are declared static in a script get hidden from the Unity Inspector GUI. It would be handy for it to be editable in t... Read more
Jobs store
a good idea is the unity team of unity3d , create a "job store", a kind of asset store, but there we can find professionals and publ... Read more
Main Menu Creator
so it can be easier for begginer to create main menus for games Read more
Editor/Graphics: Weather Effects (Tools and Generator)
I think Unity will be better if a weather generator was included. For : - Rain - Snow - Sand Storm - Animated Clouds - Lightnings ... Read more
Editor: Sorting in Project Window
For windows users, the most common sorting in most applications sorts folders and files in the same window separately, i.e. when sor... Read more
Editor: CSG/BSP Map Creation Tool
Torque has Torque Constructor. Source has Hammer. Unreal has UnrealEd. Many commercial game engines have these tools. They are easy ... Read more
Editor: Clickable Stacktrace on Unity Console
Especially on big games you need to create an abstraction for a Logger, and the problem is that by doing so we lose the double click... Read more
Editor: Save project as
I would love to see this menu item in Unity too: save project as. One mouseclick to have the perfect backup ... Read more
Moonlight/Silverlight support for 2D graphics
Increase the dependency on Mono to include Moonlight for the development of 2D graphics and basic UI. It would allow re-use of tools... Read more
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- Asset Store Layout and Assets Visibility Issues
- Tilemap Custom Offset and Collider
- Assertion failed on expression: 'slotIdx < m_Size' still persisted in latest 2018.3
- Terrain "Target strength" sadly gone : would like this back, or painting options improved
- unity package dependency
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