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69
votes

Readonly property in inspector

Editor

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Mar 22, 2017

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StrongCube

Please add! Example: [ReadOnly] public int countInPool; // read only and show in inspector public int countSlow = 5; public i... Read more

546
votes

PVRTC RGB 4bit + Alpha split texture compression...

Editor

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Apr 20, 2016

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erictang

I used SpritePacker latest ETC1 + Alpha split compression features in Android platform, it is very good, but there is a small proble... Read more

1079
votes

Expose unit test coverage information in Unity Test Tools.

Editor

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Jan 05, 2016

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owendena

Currently, there's no way to calculate unit test coverage for tests with Unity Engine or Editor dependencies on OSX. It'd be really ... Read more

20
votes

Generic scriptableobject create menu item

Editor

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Nov 27, 2017

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hajhawa

I don't know if this is the case, but the unity3d irc channel on freenode was convinced that there is no way to add a menu item for ... Read more

36
votes

Unity Remote for ARKit development

Editor

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Jun 29, 2017

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Alex_F

Implement ARKit in Unity Remote app for rapid cross-platform development. Read more

39
votes

Python 2.7 with PySide, Qt et al to support integration with facility pi...

Editor

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Jun 13, 2017

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EddieOffermann

I feel the need to preface this by saying that I am *not* asking for Python to be able to be compiled as part of the Unity runtime, ... Read more

521
votes

iOS ILCPP Debugging support

Editor

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Mar 09, 2016

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alvaro-em

It would be great to be able to debug iOS ILCPP projects from Mono Develop without having to debug the C++ generated code. Read more

40
votes

[ShowInInspector] - attribute for private fields

Editor

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May 10, 2017

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Immanuel-Scholz

I suggest you add a new attribute "ShowInInspectorAttribute" that can mark fields. The attribute is only meaningful on fields that a... Read more

11
votes

Run Unity without admin rights on Windows.

Editor

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Aug 15, 2018

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CSTJ

Since Unity can be installed in schools with Unity Education, how come we still can't run Unity without admin rights? Not just Un... Read more

142
votes

"Lock" prefab instances to prevent overriding original prefab

Editor

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Aug 17, 2016

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Lucidious

Right now it's quite easy to accidentally override prefabs by hitting the apply button. I know it can be undone with ctrl+z, but the... Read more

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