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24
votes

Use XML documentation as tooltip

Editor

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Mar 03, 2018

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justarandomname2

The editor should use XML documentation summary tags as tooltips if no tooltip attribute is specified. This prevents having to writ... Read more

88
votes

Support Krita native image format

Editor

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Jul 29, 2017

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ifurkend

Krita (https://krita.org) is a rising raster graphics editor, open source and free. Although Krita supports saving and reading PSD f... Read more

19
votes

"AssetImporter is referencing an asset from the previous import" ...

Editor

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Apr 18, 2018

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soleron

This is yet another warning/alert/error that does not include the Object/Asset/Prefab related to the notification. Especially in com... Read more

52
votes

Library Metadata

Editor

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Oct 15, 2017

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Carrion-Crow

How I understand that you are reading all of the assets of the project and create for each of them its meta file. This is a very lon... Read more

45
votes

Option to hide iPhone X home indicator

Editor

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Oct 20, 2017

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SweatyChair

We have adapted our game to iPhone X design and got a feedback from Apple representatives that they suggested to hide the home indic... Read more

83
votes

AndroidKeystoreName in ProjectSettings.asset is always an absolute path....

Editor

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Jul 10, 2017

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paul_hayes

Unity's project settings always stores the android keystore path as an absolute path. This is really unhelpful because ProjectSettin... Read more

37
votes

Fail build if generated .resS file exceeds 4GB file size

Editor

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Oct 30, 2017

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Peter77

Related to forum thread: https://forum.unity.com/threads/bug-4gb-limit-to-textures-in-standalone-build.441116/ [QUOTE] Resource... Read more

40
votes

Unity Editor Scaling

Editor

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Oct 21, 2017

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Bogdan_Vacban

Hello! I have 13.3' display and Im really tired try to discern something in Unity Editor. All Icons are very small, cause I my Windo... Read more

25
votes

Add support for custom libTemplate.gradle in the Android Build Process

Editor

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Jan 18, 2018

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yurykorzun

Add an option to the Android Build Settings to provide a custom libTemplate.gradle. Currently it is only possible to replace main... Read more

35
votes

Enum based tag system.

Editor

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Nov 02, 2017

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tomgrin10

Replace the string based tag system with an enum based one, that way tags could be refactored easily. Read more

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