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0
votes

LOD Bias option for Scene View

Editor

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Dec 14, 2018

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Peter77

We started using Level Of Detail via LOD Group recently and one caveat we ran into is that the Scene View culls objects using the LO... Read more

0
votes

API to add items to the Scene context-menu, eg. [SceneContextMenu]

Editor

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Dec 16, 2018

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Peter77

When working with a multi-scene setup, the scene context menu would be a natural choice to add functionality, that applies to a part... Read more

0
votes

Support folder creation in the project hierarchy

Editor

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Dec 16, 2018

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Rowlan

Currently, in order to organize assets, developers use different means, e. g. create an empty gameobject, give it a distinctive cate... Read more

10
votes

Overrides Should show in bold when overrides exist

Editor

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Dec 17, 2018

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mercior

The new 'overrides' drop-down which has replaced the 'Apply' button in Unity 2018.3 should show in BOLD when overrides exist on the ... Read more

3
votes

Restore 'Normal' Edit Menu Layout

Editor

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Dec 18, 2018

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BrainAndBrain

Unity 2018.3 dramatically re-ordered the 'Edit' menu, becoming non-standard. In Unity 2018.2: Undo Redo _ Cut Copy Paste ... Read more

0
votes

Unity 2018.2.6f build android failed

Editor

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Dec 19, 2018

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ys_yu

Win32Exception: ApplicationName='C:\Program Files\Unity2018\Editor\Data\il2cpp/build/UnityLinker.exe', CommandLine='-out="E:\project... Read more

0
votes

Lock or/and Hide Attributes and Components by Editor like AutoDesk Maya

Editor

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Dec 19, 2018

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allanolivei

Add context option to hide or/and lock attributes and components like Autodesk Maya in the editor, with this the programmer can hide... Read more

0
votes

Unity Could not find any supported Visual Studio installations

Editor

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Dec 21, 2018

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SpritarSmile

[problem image] https://i.stack.imgur.com/9U7Vn.png Environmen: Windows10 Professional Visual Studio 2017 Unity 2017.4.12f1 I... Read more

10
votes

When creating a new prefab variant, copy the position of the source prefab

Editor

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Dec 21, 2018

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fuj1n

When creating a prefab variant, the variant is created at position 0, 0, 0 (the rotation and scale is copied), this means that for u... Read more

10
votes

Change the order of the labels in the window title

Editor

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Dec 22, 2018

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devion-user

Now the window title looks like this: Unity [Version] [License] - [SceneName] - [ProjectName] - [Platform] I would suggest reord... Read more

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