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27
votes

Open Prefab Inspector Workflow Adjustments

Editor

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Dec 18, 2018

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DavidDollard

The Open Prefab feature, while cool, has lead to some truly cumbersome UX and functionality. I can no longer group select prefabs in... Read more

31
votes

Need an option to hide prefab icons near game objects in Hierarchy view

Editor

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Dec 14, 2018

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Artaani

Please read my post here https://forum.unity.com/threads/need-an-option-to-hide-prefab-icon-and-open-prefab-arrow-in-hierarchy-view... Read more

136
votes

Ability to disable the new high dpi displays support behaviour

Editor

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Sep 20, 2018

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my_little_kafka

When Unity 2018.2 was released, it introduced a support for high dpi displays, meaning that the interface is scaled the right way, w... Read more

51
votes

Prefabs: Lock expand hierarchy

Editor

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Oct 11, 2018

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daniel1112

Motivation: avoid chaos and improve readability of scene hierarchy. To maintain order in my scenes I would like to have the possi... Read more

50
votes

Support Dark Mode in macOS Mojave

Editor

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Oct 08, 2018

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highlyinteractive

No, this isn't another request for the dark skin in Free (although, come on folks, isn't it time?). This is a suggestion to enable M... Read more

264
votes

Make removal of "white matte" from .psd files optional in importer

Editor

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Jul 05, 2018

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td-lambda

Disabling the white matte removal on PSD breaks the workflow if you depend on using psd files for ui and utilizing layer effects suc... Read more

83
votes

Unity Hub - Ability to remove project from list

Editor

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Aug 03, 2018

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mostlyhuman

Those three dots out beside each project should have an option to remove the project, then another prompt should ask if you also wan... Read more

136
votes

Put all lib symbols along .apk upon build, not only il2cpp

Editor

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Jul 03, 2018

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Kamand0l

When building Android target we get a Project-version.symbols.zip file which contains debugging symbols for the il2cpp client code f... Read more

73
votes

Option to let user generate solution and project files

Editor

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Jul 30, 2018

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LitchiSzu

At the moment, if you are not using an editor that Unity deems to need sln and csproj files, the editor won't generate any of these ... Read more

248
votes

Allow activation of personal license through the command line

Editor

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Apr 24, 2018

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BitCake-Studio

Currently we can only activate Plus/Pro versions of unity through the command line (-serial <code> flag). We're building an inter... Read more

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