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52
votes

Scale with gameObject checkbox for colliders

Editor

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Jul 19, 2017

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marsmann007

Whenever a GameObject gets scaled, the collider also scales with it; This can cause problems like flickering for example. To prevent... Read more

32
votes

3D Level Editing Tools

Editor

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Jul 18, 2017

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BNrdunnison

After seeing all the cool stuff in 2017.1, the one thing that's still really lacking in this engine compared to a lot of others is g... Read more

20
votes

Particle System: allow drag and drop multiple sprites in Texture Sheet A...

Editor

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Jul 25, 2017

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FeastSC2

In particle systems (Module: Texture Sheet Animation): allow multiple sprites to be dragged and dropped into the sprites mode (like... Read more

35
votes

Unity Remote for ARKit development

Editor

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Jun 29, 2017

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Alex_F

Implement ARKit in Unity Remote app for rapid cross-platform development. Read more

17
votes

Every GUILayout method should have n EditorGUILayout equivalent to handl...

Editor

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Jun 21, 2017

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Art-Leaping

For example, there is no EditorGUILayout.Button method, which means that any time you want a button in an editor GUI, you much make ... Read more

21
votes

Python 2.7 with PySide, Qt et al to support integration with facility pi...

Editor

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Jun 13, 2017

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EddieOffermann

I feel the need to preface this by saying that I am *not* asking for Python to be able to be compiled as part of the Unity runtime, ... Read more

40
votes

A folder that is Ignored for scripts/media, but works in collaborate and...

Editor

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Apr 04, 2017

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hpdvs2

Unity's Assets have a few special folders, like Resources and Plugins. I'd like to add another folder to emphasize non-managed file... Read more

43
votes

TouchBar controls for Unity Editor on macOS

Editor

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Feb 02, 2017

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msavich

I would like to see some basic touch bar controls for the Unity editor. (The touchbar being the OLED function key row found on the n... Read more

23
votes

Multi-tag support.

Editor

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Mar 05, 2017

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matthew2

Maybe add support for an object to have more than one tag, so that you could use a sort of "interface" within the unity scene system. Read more

352
votes

Make ScriptInspector the default Unity code editor

Editor

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Sep 02, 2016

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lxpk

Unity should acquire Flipbook Games' ScriptInspector and make it the default code editor option for Unity, with Visual Studio and Mo... Read more

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