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23
votes

Python 2.7 with PySide, Qt et al to support integration with facility pi...

Editor

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Jun 13, 2017

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EddieOffermann

I feel the need to preface this by saying that I am *not* asking for Python to be able to be compiled as part of the Unity runtime, ... Read more

15
votes

Every GUILayout method should have n EditorGUILayout equivalent to handl...

Editor

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Jun 21, 2017

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Art-Leaping

For example, there is no EditorGUILayout.Button method, which means that any time you want a button in an editor GUI, you much make ... Read more

40
votes

A folder that is Ignored for scripts/media, but works in collaborate and...

Editor

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Apr 04, 2017

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hpdvs2

Unity's Assets have a few special folders, like Resources and Plugins. I'd like to add another folder to emphasize non-managed file... Read more

11
votes

See all children of prefabs in Project Window

Editor

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Jun 01, 2017

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G-Reusch

It would be easier to edit complex prefabs if we could see ALL of their children in the "Project" window, not just the ones immediat... Read more

41
votes

TouchBar controls for Unity Editor on macOS

Editor

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Feb 02, 2017

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msavich

I would like to see some basic touch bar controls for the Unity editor. (The touchbar being the OLED function key row found on the n... Read more

23
votes

Multi-tag support.

Editor

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Mar 05, 2017

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matthew2

Maybe add support for an object to have more than one tag, so that you could use a sort of "interface" within the unity scene system. Read more

41
votes

Units setup

Editor

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Jan 05, 2017

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Sebastienl

Add an option to change the display unit. Some artists prefer to work in centimeters rather meters. For example, it can be confu... Read more

20
votes

EditorGUILayout - get available width of inspector window area

Editor

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Feb 26, 2017

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TomNCatz

Both EditorGUIUtility.currentViewWidth and screen.width report incorrect widths when the inspector has a scroll bar. In fact, they s... Read more

343
votes

Make ScriptInspector the default Unity code editor

Editor

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Sep 02, 2016

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lxpk

Unity should acquire Flipbook Games' ScriptInspector and make it the default code editor option for Unity, with Visual Studio and Mo... Read more

203
votes

The Linux export in the editor should be 64 bit by default

Editor

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Sep 14, 2016

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hardpenguin

Almost every Linux gamer these days uses a 64 bit system (see: https://www.gamingonlinux.com/users/statistics). Unlike Windows, 6... Read more

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