Search Feedback

23
votes

Need an option to hide prefab icons near game objects in Hierarchy view

Editor

-

Dec 14, 2018

-

Artaani

Please read my post here https://forum.unity.com/threads/need-an-option-to-hide-prefab-icon-and-open-prefab-arrow-in-hierarchy-view... Read more

14
votes

Show WaitCursor while Unity processes changed script

Editor

-

Nov 19, 2018

-

OfficialHermie

If you're a programmer, you'll find yourself constantly switching from Visual Studio to Unity to change scripts. When you've chan... Read more

96
votes

Ability to disable the new high dpi displays support behaviour

Editor

-

Sep 20, 2018

-

my_little_kafka

When Unity 2018.2 was released, it introduced a support for high dpi displays, meaning that the interface is scaled the right way, w... Read more

12
votes

A picker button to GameObjects variable on inspector to allow me to assi...

Editor

-

Nov 28, 2018

-

Aisenhein

It will be much more productive for level design work if the inspector of my script shows for GameObject and Transform variables a p... Read more

42
votes

Prefabs: Lock expand hierarchy

Editor

-

Oct 11, 2018

-

daniel1112

Motivation: avoid chaos and improve readability of scene hierarchy. To maintain order in my scenes I would like to have the possi... Read more

40
votes

Support Dark Mode in macOS Mojave

Editor

-

Oct 08, 2018

-

highlyinteractive

No, this isn't another request for the dark skin in Free (although, come on folks, isn't it time?). This is a suggestion to enable M... Read more

25
votes

Add BuildOptions.WaitForManagedDebugger

Editor

-

Sep 21, 2018

-

alonso_actionreaction

All the options in the build settings menu are accessible from the scripting interface except for this one. It is necessary if you a... Read more

25
votes

Provide public API for Unity Console to get currently selected item with...

Editor

-

Sep 20, 2018

-

IvanShakhov

With such API it will be possible to select item in the Unity Console, call some shortcut and do some specific logic. I am aware of... Read more

204
votes

Make removal of "white matte" from .psd files optional in importer

Editor

-

Jul 05, 2018

-

td-lambda

Disabling the white matte removal on PSD breaks the workflow if you depend on using psd files for ui and utilizing layer effects suc... Read more

57
votes

Unity Hub - Ability to remove project from list

Editor

-

Aug 03, 2018

-

mostlyhuman

Those three dots out beside each project should have an option to remove the project, then another prompt should ask if you also wan... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10767)

2D

(281)

Ads

(54)

AI & Navigation

(81)

Analytics

(130)

Animation

(396)

Asset Store

(355)

Asset Store Publisher

(16)

Assets

(543)

Audio

(184)

Cloud Build

(144)

Collaborate

(63)

Docs & Tutorials

(239)

Editor

(2514)

Everyplay

(17)

Game Performance Reporting

(21)

General

(981)

Graphics

(871)

GUI

(430)

Input

(172)

Licensing

(90)

Networking

(188)

Physics

(383)

Platforms

(440)

Profiling & Optimization

(84)

Runtime

(182)

Scripting

(1169)

Terrain

(171)

WebGL

(142)