Search Feedback

0
votes

OAuth 2 on the Cloud Build API

Cloud Build

-

May 18, 2017

-

Biro456

From what I could gather in the documentation found at https://build-api.cloud.unity3d.com/ there is no way to automate the authoriz... Read more

5
votes

Cloud Build Player settings for not-installed platform modules

Cloud Build

-

Apr 18, 2017

-

steego

It would be nice to have a way to change the player settings for a project for a platform in Unity without having to install the pla... Read more

5
votes

Include bundleVersion and buildNumber / VersionCode in email subject

Cloud Build

-

Mar 18, 2017

-

andersemil

It would help us a lot in our daily workflow to have version info in the email notifications. Read more

5
votes

Ability to launch clean build for individual build targets

Cloud Build

-

Feb 26, 2017

-

sillyplayground

When a build fails for various reasons, I often need to trigger a clean build for the failed target. My current workaround is to rig... Read more

5
votes

Notifications tweakable per build configuration

Cloud Build

-

Feb 01, 2017

-

Red-Owl-Games

Currently you can send notifications to both Slack and to any webhook. However, there is no way to filter this. Suppose I have 5... Read more

10
votes

Assembla Perforce Support for UCB

Cloud Build

-

Dec 21, 2016

-

gsurla

Add Unity Cloud Build Support for Assembla Perforce. Currently, there is no way to modify the P4Host during cloud build setup. P... Read more

0
votes

Build Asset Bundles Only

Cloud Build

-

Nov 16, 2016

-

tonialatalo

We have repositories with static scenes only for creating asset bundles. Am already happily building those on the cloud but it's ... Read more

1
votes

PlayerSettings - Change ProductName, Icons, BundleId

Cloud Build

-

Nov 02, 2016

-

bzAdam

The ablility to set PlayerSetting in the cloud interface so multiple build can be done from the same repo. Usage: For building a ... Read more

2
votes

Change Xcode compatibility check to Warning instead of Error when updati...

Cloud Build

-

Oct 31, 2016

-

doggan

When changing Basic Info for a Unity Cloud build (for example, the target branch), you are unable to save the settings if the Xcode ... Read more

0
votes

ADDITION APPLICATION

Cloud Build

-

Sep 05, 2016

-

quynhdaniel

I think unity should do app to add into unity engine.What a hot idea.I am very like it Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10767)

2D

(281)

Ads

(54)

AI & Navigation

(81)

Analytics

(130)

Animation

(396)

Asset Store

(355)

Asset Store Publisher

(16)

Assets

(543)

Audio

(184)

Cloud Build

(144)

Collaborate

(63)

Docs & Tutorials

(239)

Editor

(2514)

Everyplay

(17)

Game Performance Reporting

(21)

General

(981)

Graphics

(871)

GUI

(430)

Input

(172)

Licensing

(90)

Networking

(188)

Physics

(383)

Platforms

(440)

Profiling & Optimization

(84)

Runtime

(182)

Scripting

(1169)

Terrain

(171)

WebGL

(142)