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5
votes

Asset Store needs a preview option for Audio content

Audio

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Mar 10, 2011

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Thomas

Right now you have to have the content somewhere outside asset store which is awkward and time consuming. Having a preview option wo... Read more

1
votes

Curve mapping for any audio component

Audio

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Feb 09, 2011

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Roland Cahen

Audio components curves : Why limiting the audio curves only to low pass. The curve should be a free component applicable to any com... Read more

1
votes

reverb real time control or spat

Audio

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Feb 09, 2011

-

Roland Cahen

Reverb control Reverb parameters not accessible when starting by recalling a preset How to control in real time by script the reverb... Read more

10
votes

Audio Voices Culling

Audio

-

Feb 09, 2011

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Roland Cahen

Automatically not only mute but completely deactivates the audio sources which are further than audiosource maxdistance Read more

3
votes

Audio: Sound Slow motion

Audio

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Oct 29, 2010

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SuperCheese

It would be a nice effect for the ability to have audio playback speed/pitch scaleable to the time scale Read more

4
votes

Sound Engine Included

Audio

-

Aug 20, 2010

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Poisydon

To save time in switching to another software in generating unique sounds on the scenes! Read more

2
votes

Exposed Audio Source Distance

Audio

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Jul 27, 2010

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Brian Kehrer

Expose the distance value between an Audio Source and its listener, which is used internally for a number of calculations, and would... Read more

1
votes

music

Audio

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Apr 02, 2010

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violence

unsure if it exists but i was wondering baout support for after your game is created being able to play music thats already on the ... Read more

7
votes

Audio: Softsynth (small filesize, quality sounds and fun)

Audio

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Apr 16, 2009

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taumel

Especially for web projects file size matters and for long and immersive sounds OGG files simply are too large. MOD files are better... Read more

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