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65
votes

GIMP Support

Assets

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Dec 22, 2010

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Etheral Studios

I would like to have the same support that Unity3d has with Photoshop but with GIMP. Read more

20
votes

Video Recording and Exporting in Unity For Games

Assets

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Aug 29, 2013

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stever19

In game video recording and exporting. I've had some trouble being able to take realtime videos of my game being played. I'm shure t... Read more

20
votes

FBX Importer at runtime

Assets

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Jul 17, 2013

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JAvaHell

Assetes that can import FBX objects during runtime do you have? I would appreciate if you could, if introduced Paid and free it do... Read more

28
votes

YAML Text setting per class or per file

Assets

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Mar 30, 2012

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Nick Schrag

Saving assets as text instead of binary was a big step in 3.5. However, the text vs binary setting is project wide. It would be nice... Read more

37
votes

Add Adobe Illustrator Support

Assets

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Sep 05, 2011

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Pozo

Adobe Illustrator should be supported just like Photoshop. Many people use Illustrator instead of Photoshop. Read more

43
votes

Show where asset is used

Assets

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Mar 08, 2011

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walkerfx

It would be helpful to have the inverse of 'Select Dependencies', where given the selection of a particular asset it would show all ... Read more

42
votes

CAD file format support

Assets

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Oct 01, 2010

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ZergCow

Add CAD formats to the Art Pipeline to allow me to use CAD models in the same way I use Maya and 3DS Max models. Also, support for P... Read more

15
votes

Enhance the MouseLook.cs script that come with Unity's standard assets.

Assets

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Aug 31, 2014

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bentog

The default MouseLook has its default speed set too high and is not smooth at all. There are other better alternatives: http://f... Read more

16
votes

Import assets that become platform specific into platform based folders

Assets

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Feb 06, 2014

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hkessock

Anytime I work on my PC dev box and then, at home, work on my OSX dev box, the entire project has to be re-imported by Unity's IDE. ... Read more

17
votes

Automatic LOD Generation

Assets

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Nov 25, 2013

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Shkarface Noori

it's a missing feature of the game engine.... be able to generate LOD groups from one asset and generate textures to it.... cryEngin... Read more

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