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20
votes

Adding Standard Features to Unity 5: Proper Implementation of the Standa...

Assets

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May 30, 2015

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JJDeveloper

Unity 5 should come with a Fracture Script It should allow random, dynamic, continuous fracturing that destroys the child objects... Read more

23
votes

Update FBX in Prefab

Assets

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Dec 18, 2014

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KaTsuoo1

A fbx character in a prefab, doesn't update when the fbx file have been updated. For example, we have a player character that wan... Read more

43
votes

Support for more than 2 UV Sets

Assets

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Jun 22, 2013

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kjetilh

It is critical to get support for more than 2 uv sets. Usually the 2nd uv's are used for lightmaps, and in practice we can only use ... Read more

51
votes

Be able to hide/override BuildAssetBundle progress bars.

Assets

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Oct 09, 2012

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goodhustle

I would like to hide the BuildAssetBundle progress bars so I can show my own instead. I have an editor script that builds quite a fe... Read more

16
votes

Make System.IO.File.Exists work with streaming assets on android

Assets

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Aug 26, 2015

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SoylentGraham

As per the post below, there is no way to determine if a file exists in the android streaming assets (in the APK) without using WWW ... Read more

20
votes

OpenType Font Ligature Support

Assets

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Sep 03, 2014

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seieibob

Support for ligatures in Unity would allow for some very fancy typography to be used, which would let us do some very interesting th... Read more

30
votes

FBX Importer at runtime

Assets

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Jul 17, 2013

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JAvaHell

Assetes that can import FBX objects during runtime do you have? I would appreciate if you could, if introduced Paid and free it do... Read more

30
votes

PVRTCII texture compression for iOS

Assets

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Jun 18, 2013

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maynull

PVRTCII is new and better texture compression for iOS devices. If not Unity needs this compression method!! http://withimaginatio... Read more

37
votes

Horizontal scrollbar for project/hierarchy view

Assets

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Nov 25, 2012

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AnomalusUndrdog

I can't believe this isn't put in yet. When we are examining game objects with deep hierarchies like a 3d model with bones, we'd us... Read more

22
votes

Prevent Resources from loading all assets into memory at application start

Assets

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Oct 07, 2013

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btb200

Application with lots of assets in Resources folder starts really long and consumes a lot of memory without a reason. Resources.Unlo... Read more

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