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0
votes

Organize your assets in collections, lists or categories created by you.

Assets

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Jul 14, 2018

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eovento

My desire would be to be able to organize my Assets the way I want. To create and name collections the way it makes sense to me and ... Read more

10
votes

Ability to drag Presets over the target assets in the Project Window.

Assets

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Jul 21, 2018

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juninholiveira

Currently, to apply a preset into a newly imported file, we have to go to the Inspector Window and click in the top-right icon. Woul... Read more

0
votes

Fix the links on the site to download the standard assets

Assets

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Jul 28, 2018

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Trema_Productions

I've tried every page on this site to download the "standard assets" to appear under unity's menu's and each link gives a blank whit... Read more

0
votes

Add support for custom Text Asset extensions

Assets

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Jul 28, 2018

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Rhyusaky

Add a support to specify which extensions a text resource can have, so any needs in scripts can be met, such as the need for custom ... Read more

0
votes

Scriptable Object private variable reset when entering play

Assets

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Aug 06, 2018

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Bill-Sansky

Right now the private fields of a Scriptable Object keep their values until the editor is closed. Adding a [NonSerialized] attribut... Read more

1
votes

On-off state for Assembly Definition File will benefit both Asset Store ...

Assets

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Aug 08, 2018

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s5argon-50

Currently there is a friction for Asset Store developers to include the .asmdef file out of fear that the user that hasn't opt-in to... Read more

0
votes

Plugin Details - Version

Assets

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Aug 08, 2018

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Ale-Wan-Kenoob

In my opinion would be pretty interesting to be able to see right at the project view, by the side of the plugin name a field showin... Read more

0
votes

Cache Server per UnityEditor instance

Assets

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Aug 10, 2018

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Alexees

Each UnityEditor starts its own instance of a Cache Server. This would make it possible to quickly switch between projects even thou... Read more

10
votes

Creating Multiple Prefabs at once

Assets

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Aug 14, 2018

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kaynn-cahya

https://i.imgur.com/K3mQDUD.gifv As you can see from the gif image (link) posted above, I am unable to select multiple game objec... Read more

0
votes

BuildPlayerOptions.assetBundleManifestPath support Array Manifest

Assets

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Aug 26, 2018

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odiecc

The project adopts a packaging mode in which the scene is separated from the main resource. So We Haved Many Manifest files. Read more

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