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105
votes

Support Paint.NET (.pdn) files as materials

Assets

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Jan 24, 2015

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justinmchase

I use Paint.NET sometimes for simple things. It's very simple and pretty good at what it does (http://www.getpaint.net/). It gene... Read more

245
votes

Method to check if resource exists

Assets

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Jan 17, 2014

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MattRix

There should be a method to check if a resource exists without actually loading it. Right now, the only way to check if a resour... Read more

41
votes

AssetBundles: Restore CRC Hash functionality

Assets

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Sep 09, 2015

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sz Bit Barons

When using WWW.loadFromCacheOrDownload() to load an AssetBundle there is an option to pass a CRC hash. with unity 5.1.1 the funct... Read more

41
votes

AssetPreview.GetAssetPreview - Add background color parameter

Assets

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Jun 29, 2015

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w34edrtfg

Allow changing default background for AssetPreview.GetAssetPreview. I would like to be able to set it as transparent. Read more

25
votes

Allow an asset to be included in multiple AssetBundles

Assets

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Feb 26, 2016

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bsawyer

There are esoteric situations where it's desired or even necessary to create two separate AssetBundles which each contain a certain ... Read more

33
votes

Simple tricks to speed up texture caching and the cache server

Assets

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Sep 03, 2015

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jbooth

The cache server is Unity's solution to the issue of long cache times; however, everyone on my team has been stuck for 4+ hours wait... Read more

125
votes

Layer overrides on AnimatorOverrideController

Assets

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Dec 28, 2013

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Steamroller

We've been experimenting with the new AnimatorOverrideController added in 4.3 and it seems very promising. We have animations whi... Read more

19
votes

Alembic import

Assets

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Feb 23, 2016

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N1ckFG

Implement Alembic import, allowing a sequence of meshes with different vertex counts to be played back like a movie file. Useful for... Read more

132
votes

Dual Quaternion Skinning

Assets

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Nov 13, 2012

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riacobo@gmail.com

I know with regular smooth 'linear' skinning you can have Unity use 1 - 4 bones per vert as influences, which is awesome. Since DQ s... Read more

136
votes

Add support for material properties overrides for different platforms

Assets

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Oct 18, 2012

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dreammakersgroupAdmin

add ability to override material properties on specific platform. exactly same as texture. this is very important. for example i c... Read more

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