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426
votes

Support import and loading of glTF format

Assets

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Nov 27, 2015

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erlendsh

https://www.khronos.org/gltf "glTF™ 1.0 (GL Transmission Format) is a royalty-free specification for the efficient transmission a... Read more

62
votes

Request for custom TextAsset formats

Assets

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Oct 11, 2016

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qiankanglai

Is this possible to support custom extension, like in preference? Currently I'm renaming all .lua to .txt. The problem here is I ... Read more

1012
votes

Async Texture2D.LoadImage and other texture operations

Assets

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Nov 18, 2014

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Frooxius

Hello. I'd like to see asynchronous variant for loading external JPG and PNG textures that doesn't block the main thread and caus... Read more

249
votes

Affinity support

Assets

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Aug 16, 2015

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Shushustorm

It would be nice to have support for the filetypes .afdesign and .afphoto that are associated with Affinity Designer and Affinity Ph... Read more

28
votes

SUPPORT FOR WEBP TEXTURE FILE FORMATS

Assets

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Feb 14, 2017

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BoboShu

i have one project with Webp. is amazing on IOS and android . the webp texture size is really small please support this https:... Read more

23
votes

Support Importing of Maya LT (.mlt) files

Assets

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Dec 30, 2016

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arvzg

Support importing of .mlt files ------------------------------------------------- Maya LT uses a different proprietary file form... Read more

39
votes

32bit and 16bit float TIFF support

Assets

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Jun 06, 2016

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paul_hayes

In addition to standard 8bit int values, Tiffs are capable of storing 16bit and 32bit per channel floating point values. A classic u... Read more

158
votes

Import for 2D Vector Graphics Format

Assets

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Feb 11, 2015

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andibeh

It would be great if Unity would support the import of a 2D vector graphics format like AI, SVG, ... for use as any texture type (Te... Read more

65
votes

Asset bundles - Allow us to exclude dependencies

Assets

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Sep 16, 2015

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Prodigga

We used to be able to exclude dependencies in 4.x, so we knew exactly what was in our bundles. Some examples of where this would ... Read more

18
votes

Option to force non-transparent sprites to be atlassed with transparent ...

Assets

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Jan 27, 2017

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mark_isci

Some of my UI sprites don't feature any transparent pixels, and so unity's texture importer defaults to using a texture format with ... Read more

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