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35
votes

List Assets in Resources folder

Assets

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Jan 28, 2017

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CarlosBCV

There are many games where you have to load and unload assets at runtime. Currently in Unity the only way to make it is through Res... Read more

28
votes

Option to force non-transparent sprites to be atlassed with transparent ...

Assets

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Jan 27, 2017

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mark_isci

Some of my UI sprites don't feature any transparent pixels, and so unity's texture importer defaults to using a texture format with ... Read more

55
votes

Trail Renderer in local space

Assets

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Aug 24, 2016

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LittleCoyote

Trail renderer should give a possibility to draw trail in position relative to something. While it's current shape let us make great... Read more

26
votes

32bit and 16bit float TIFF support

Assets

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Jun 06, 2016

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paul_hayes

In addition to standard 8bit int values, Tiffs are capable of storing 16bit and 32bit per channel floating point values. A classic u... Read more

96
votes

Support import and loading of glTF format

Assets

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Nov 27, 2015

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erlendsh

https://www.khronos.org/gltf "glTF™ 1.0 (GL Transmission Format) is a royalty-free specification for the efficient transmission a... Read more

97
votes

Affinity support

Assets

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Aug 16, 2015

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Shushustorm

It would be nice to have support for the filetypes .afdesign and .afphoto that are associated with Affinity Designer and Affinity Ph... Read more

525
votes

Async Texture2D.LoadImage and other texture operations

Assets

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Nov 18, 2014

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Frooxius

Hello. I'd like to see asynchronous variant for loading external JPG and PNG textures that doesn't block the main thread and caus... Read more

41
votes

AssetBundles: Restore CRC Hash functionality

Assets

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Sep 09, 2015

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sz Bit Barons

When using WWW.loadFromCacheOrDownload() to load an AssetBundle there is an option to pass a CRC hash. with unity 5.1.1 the funct... Read more

93
votes

Import for 2D Vector Graphics Format

Assets

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Feb 11, 2015

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andibeh

It would be great if Unity would support the import of a 2D vector graphics format like AI, SVG, ... for use as any texture type (Te... Read more

30
votes

Simple tricks to speed up texture caching and the cache server

Assets

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Sep 03, 2015

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jbooth

The cache server is Unity's solution to the issue of long cache times; however, everyone on my team has been stuck for 4+ hours wait... Read more

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