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Asset store is laggy in unity
Hello, when i would like to navigate in the asset store directly inside unity, it's a real war to find what i need. i'm not talk... Read more
please return the 'Update All' button back on purchased assets
The new asset store format is generally worse than the old one, especially when looking for similar assets. (The number of assets d... Read more
Automatically offer detailed info about assets from a package in the sto...
The asset store should have an automatic way of reading and parsing the packages to allow users to view detailed info about various ... Read more
Hmm... similar downloading problems
Keeping in mind that I am totally a newbie, my first download attempt of an asset failed, and when I retried the site informed me th... Read more
Asset store connecting failure!!
You are currently offline! You are currently offline! You are currently offline! Can't even download the standard assets!! Read more
If you have any decency left in you plz build in a gore filter!
All i want from you is not to show me disturbing horrible images everytime i enter store, is it to much to ask? Also how is this ... Read more
Robust Payment options
We can have multiple payment options but can only charge one at a time. It would be nice to have the ability to split the costs of a... Read more
Add "Compact Asset-List view"
First, great job on improving the Asset store! Looks and functions MUCH better than last year. I'm very content with what's already ... Read more
Unity webpage and asset store should support Ultrawide monitors
When I have chrome open and maximized on my 3440x1440 monitor, the Unity webpage and Asset Store (more noticeable) start bleeding of... Read more
Bug in Car Assembler.cs of Standard Assets
I found a bug in StandardAssets when using Logicool 's steering, accelerator and brake. In order to operate the car model, I attach... Read more
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- Asset Store Layout and Assets Visibility Issues
- Tilemap Custom Offset and Collider
- Assertion failed on expression: 'slotIdx < m_Size' still persisted in latest 2018.3
- Terrain "Target strength" sadly gone : would like this back, or painting options improved
- unity package dependency
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