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20
votes

Allow Animation.SetCurve at runtime for non-legacy AnimationClips

Animation

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Mar 19, 2018

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Arycama

Animation.SetCurve can not be used at runtime with mecanim clips, despite not being an Editor-only method. If runtime-generated a... Read more

19
votes

Improve the Animation Editor workflow

Animation

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Jan 11, 2018

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TonyCoculuzzi

One of my biggest gripes with Unity has always been the Animation Editor. I'd love to see this improved even further than it has ... Read more

76
votes

Use of Quaternions for bone transform rotations to smooth rigged mesh vo...

Animation

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Oct 01, 2017

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Pinkuboxu

When using Blender, the Armature modifier has an option called, "Preserve Volume" which uses Quaternions to help rotated bones defor... Read more

20
votes

Maya style Scale Compensate

Animation

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Dec 28, 2017

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Colin_Knueppel

Maya joints will compensate for the scale of the parent, so that children do not inherit skewed axes and scale values. For any rig t... Read more

66
votes

Export models with animations to standard 3D format (e.g. FBX)

Animation

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Sep 01, 2017

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Forest3

Getting a 3D object exported to some standard format, similar to https://github.com/KellanHiggins/UnityFBXExporter, but including th... Read more

98
votes

Use the GameObjectRecorder in the player

Animation

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Jul 13, 2017

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RomainFailliot

Being able to record a scene not only in the editor, but also in the player (a.k.a. at runtime). Read more

24
votes

Control Timeline playback speed

Animation

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Nov 01, 2017

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citizen_12

Timeline is a great tool for creating more complex actions in Unity, but I'd like to control playback speed similar to the regular a... Read more

84
votes

Add Video Player support to the 2017 Timeline editor

Animation

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Jul 19, 2017

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comomomo

Users would be able to Trim clips like they can trim any animation clip Scrub through videos in the editor Rescale time of a vi... Read more

20
votes

Ability to mirror animation clips via the Playables API

Animation

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Nov 17, 2017

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SomeCode

There's currently no way to mirror an animation clip via the Playables API. This is a significant missing feature that can be found... Read more

20
votes

Set user-defined default animation transition parameters

Animation

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Sep 29, 2017

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sketchygio

With 2D sprite-based animation, using animation transitions in the Animator I consistently end up having to untoggle every option in... Read more

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