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20
votes

Why unity animation panel jump out when selecting objects during animating

Animation

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May 16, 2018

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median

I recently use the Anima2D to animate my game characters and spends a lot of time in the Animation Panel. when you in record mode (... Read more

32
votes

Allow Animation.SetCurve at runtime for non-legacy AnimationClips

Animation

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Mar 19, 2018

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Arycama

Animation.SetCurve can not be used at runtime with mecanim clips, despite not being an Editor-only method. If runtime-generated a... Read more

15
votes

Animation line highlighting

Animation

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Apr 11, 2018

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HakanYukselGGF

If you highlight the whole animation line of the selected object by any color, that would be great. In complex scene its really diff... Read more

40
votes

Change Avatar Mask in Runtime

Animation

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Jan 09, 2018

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BartBrudz

Allow scripting api to change the avatar mask on layer by script. It would prevent duplicating layers with the same scheme but d... Read more

87
votes

Use of Quaternions for bone transform rotations to smooth rigged mesh vo...

Animation

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Oct 01, 2017

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Pinkuboxu

When using Blender, the Armature modifier has an option called, "Preserve Volume" which uses Quaternions to help rotated bones defor... Read more

19
votes

Improve the Animation Editor workflow

Animation

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Jan 11, 2018

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TonyCoculuzzi

One of my biggest gripes with Unity has always been the Animation Editor. I'd love to see this improved even further than it has ... Read more

30
votes

Ability to mirror animation clips via the Playables API

Animation

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Nov 17, 2017

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SomeCode

There's currently no way to mirror an animation clip via the Playables API. This is a significant missing feature that can be found... Read more

66
votes

Export models with animations to standard 3D format (e.g. FBX)

Animation

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Sep 01, 2017

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Forest3

Getting a 3D object exported to some standard format, similar to https://github.com/KellanHiggins/UnityFBXExporter, but including th... Read more

114
votes

Add Video Player support to the 2017 Timeline editor

Animation

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Jul 19, 2017

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comomomo

Users would be able to Trim clips like they can trim any animation clip Scrub through videos in the editor Rescale time of a vi... Read more

124
votes

Use the GameObjectRecorder in the player

Animation

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Jul 13, 2017

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RomainFailliot

Being able to record a scene not only in the editor, but also in the player (a.k.a. at runtime). Read more

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