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35
votes

Is it possible to allow the number of available Blend Weights to be incr...

Animation

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Aug 30, 2018

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heheetet

Is it possible to allow the number of available Blend Weights to be increased to 8 bones when using Console license? 如果可以希望如果拥有主机开发... Read more

60
votes

Record fields of custom structs or objects into AnimationClip

Animation

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Jul 13, 2018

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happysir

I hope "Animation Curves" supportes to record fields of custom structs or objects in monobehaivor Read more

56
votes

Allow Animation.SetCurve at runtime for non-legacy AnimationClips

Animation

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Mar 19, 2018

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Arycama

Animation.SetCurve can not be used at runtime with mecanim clips, despite not being an Editor-only method. If runtime-generated a... Read more

20
votes

Play particle system from an animation

Animation

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Jun 28, 2018

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DedRed

Be able to play/stop a particle system from a key frame in an animation. And/or specify number of particles to emit on a key frame i... Read more

78
votes

Change Avatar Mask in Runtime

Animation

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Jan 09, 2018

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BartBrudz

Allow scripting api to change the avatar mask on layer by script. It would prevent duplicating layers with the same scheme but d... Read more

71
votes

Control Timeline playback speed

Animation

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Nov 01, 2017

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citizen_12

Timeline is a great tool for creating more complex actions in Unity, but I'd like to control playback speed similar to the regular a... Read more

89
votes

Use of Quaternions for bone transform rotations to smooth rigged mesh vo...

Animation

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Oct 01, 2017

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Pinkuboxu

When using Blender, the Armature modifier has an option called, "Preserve Volume" which uses Quaternions to help rotated bones defor... Read more

151
votes

Add Video Player support to the 2017 Timeline editor

Animation

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Jul 19, 2017

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comomomo

Users would be able to Trim clips like they can trim any animation clip Scrub through videos in the editor Rescale time of a vi... Read more

97
votes

Export models with animations to standard 3D format (e.g. FBX)

Animation

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Sep 01, 2017

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Forest3

Getting a 3D object exported to some standard format, similar to https://github.com/KellanHiggins/UnityFBXExporter, but including th... Read more

135
votes

Use the GameObjectRecorder in the player

Animation

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Jul 13, 2017

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RomainFailliot

Being able to record a scene not only in the editor, but also in the player (a.k.a. at runtime). Read more

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