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17
votes

Seamless World + NavMesh Loading

AI & Navigation

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Feb 20, 2013

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sgoodrow

This is a known issue, however I have not found any working solutions or comments from the developers, so believe it deserves a requ... Read more

14
votes

Off-Mesh Link option for bi-directional

AI & Navigation

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Jan 11, 2013

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Vandash

When you bake a nav mesh, you can automatically bake off-mesh links and this is working very well. The problem is that is only gener... Read more

12
votes

NavMeshAgent (Breaking Distance, Breaking Force, etc)

AI & Navigation

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May 24, 2013

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Stephan-B

I would like to suggest that Unity replace (change) Stopping Distance by Breaking Distance (NavMeshAgent.breakingDistance) This w... Read more

0
votes

Jose Mourinho가 축구를 옮긴 이유는 단 한 가지뿐입니다.

AI & Navigation

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Dec 07, 2018

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momoldda

맨체스터 유나이티드가 아스날을 상대로 2-2 무승부를 기록한 것은 올드 트래포드 (Old Trafford) 충실한 선수들에게 많은 긍정적 인 요소 였지만, 가장 큰 선수 중 하나는 에릭 베일리 (Eric Bailly)였다. 다른 점은 J... Read more

0
votes

리버 플레이트, Superclasico final 앞서 마드리드에 도착

AI & Navigation

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Dec 07, 2018

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jmkhjmrfg

리버 플레이트는 목요일 아침 마드리드에서 열리고 예상했던 코파 리베르 타도 레스의 2 차전에서 산티아고 베르나베우에서 2 차전을 치렀다. 상대와 영원한 부에노스 아이레스 경쟁자 보카 주니어스가 스페인 수도에 도착한 지 하루 만에. ... Read more

0
votes

싸움과 비행의 머리 혼합

AI & Navigation

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Nov 25, 2018

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erhrejnms

카일 싱 클러 (Kyle Sinckler)는 트 위크 햄 (Twickenham)이 전통적인 가치관으로의 귀환을 목격함에 따라 호주가 처리하기에는 너무 많은 것을 입증 한 무자비한 신체성을 요약했습니다. 모든 진흙과 무덤 밑에서, 지... Read more

0
votes

Rendering Area

AI & Navigation

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May 29, 2018

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LearningWhileScrewing

Is there Rendering area like if i am at 10m from the tree i can see it, but if i am at 11m away from it i can barely see it and when... Read more

0
votes

Navmesh Agent For All Shapes

AI & Navigation

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Mar 17, 2018

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Vampyr_Engel

Why is Navmesh Agent only for for the Plains and Terrain ?? Why can't it be for the other shapes especially as Cyberplanet Games are... Read more

0
votes

OffMeshLinks for NavMesh Surfaces

AI & Navigation

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Feb 05, 2018

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SilverSlyder200

I'm currently working on a map that involves a cave with a chasm that you can drop down (and die from fall damage) with an elevator ... Read more

0
votes

NavMeshObstacle on Specific Navmeshes

AI & Navigation

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Jan 16, 2018

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attlue_1

NavMeshAgents can use AgentID to select which NavMesh for pathfinding. NavMeshObstacle should use AgentID to select which NavMesh... Read more

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