Search Feedback

15
votes

Option to split Sprite (Tight) mesh into parts depending on partial/full...

2D

-

Jul 23, 2015

-

Gamistry

This idea is mostly to reduce rendering cost for sprites that have soft edges (so are alpha blended), but are only transparent at th... Read more

20
votes

Orthographic Camera fog and depth of field support

2D

-

Nov 11, 2014

-

ptm_oo

Unity clearly says that it doesn't support depth of field and fog for orthographic camera, because "handling orthographic cameras wo... Read more

17
votes

A way to add easy fake Shadows, in 2D games

2D

-

Oct 26, 2014

-

Kiori

One way to easily have the effect of shadows for 2D games is to create additional all black sprites, for every sprite in the game, a... Read more

33
votes

Scissor functionality for 2D - similar to glScissor

2D

-

Jan 19, 2013

-

Gulliver

I strongly need scissor implementation for 2D using in cases like custom list where list lines must not be visible outside list boun... Read more

12
votes

Implement SkiaSharp for vector drawing

2D

-

Feb 26, 2016

-

besttof

It would be really awesome if Unity offered a flexible (pure) 2d drawing api such as the SkiaSharp initiative. This would be es... Read more

20
votes

Sprites: Project Sprite to Mesh, allow for bending of sprites for 3d env...

2D

-

Dec 01, 2013

-

Baldolin

First off let me say I love the new sprite editor introduced in 4.3, it is intuitive and efficient. One thing I would like to see ho... Read more

18
votes

Collider2D with SortLayers

2D

-

Jan 13, 2014

-

tchendos

It would be nice to have ability to use SortingLayers for 2D Physics the same way as for Renderer. Currently, we have most sprit... Read more

19
votes

Edge Collider 2D Non-continuous paths

2D

-

Nov 26, 2013

-

hpjohn

Presently, Edge Collider 2D allows you to create (essentially) zero-width colliders. Polygon Collider 2D allows you to define multi... Read more

76
votes

hardware accelerated vector graphics/sprites

2D

-

Apr 12, 2010

-

imaginaryhuman

We all know about the impact of Adobe Flash. Vector graphics offer the possibility of realtime filled polygons, usually in 2D, and o... Read more

11
votes

Sprite Packer - Sheet File Size

2D

-

Mar 04, 2016

-

ffs-donald

In the normal texture previewer, the text gives information about dimensions, compression used, and file size; for example: '256x256... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(9356)

2D

(241)

Ads

(43)

AI & Navigation

(71)

Analytics

(106)

Animation

(330)

Asset Store

(243)

Assets

(497)

Audio

(159)

Cloud Build

(102)

Collaborate

(33)

Docs & Tutorials

(203)

Editor

(2160)

Everyplay

(13)

Game Performance Reporting

(15)

General

(831)

Graphics

(791)

GUI

(373)

Input

(150)

Licensing

(77)

Networking

(163)

Physics

(349)

Platforms

(413)

Profiling & Optimization

(72)

Runtime

(164)

Scripting

(1044)

Terrain

(152)

WebGL

(134)