Unity clearly says that it doesn't support depth of field and fog for orthographic camera, because "handling orthographic cameras wo... Read more
This idea is mostly to reduce rendering cost for sprites that have soft edges (so are alpha blended), but are only transparent at th... Read more
First off let me say I love the new sprite editor introduced in 4.3, it is intuitive and efficient. One thing I would like to see ho... Read more
I strongly need scissor implementation for 2D using in cases like custom list where list lines must not be visible outside list boun... Read more
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- Unity Editor has stopped working.
- Seperate section in Asset Store for HDRP and LRP assets
- Allow collab data to be deleted through the Developer Dashboard.
- Allow setting AndroidManifest.xml path via player settings
- Add a spriteText to the unity2D