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15
votes

Edge Collider 2D Non-continuous paths

2D

-

Nov 26, 2013

-

hpjohn

Presently, Edge Collider 2D allows you to create (essentially) zero-width colliders. Polygon Collider 2D allows you to define multi... Read more

11
votes

Color-to-alpha transparency in Sprite Editor

2D

-

Mar 10, 2015

-

MomijiStudios

It would be nice to have a way to just click on a color when Slicing a Sprite to make that color become the transparency. A lot of s... Read more

11
votes

Pixel perfect textures

2D

-

Jan 03, 2015

-

tayub121

I'm making a 2d game and intentionally making pixel art at a small resolution. (that isn't a perfect 64x64 or any of those necessary... Read more

0
votes

Can we get more 2D tutorials for non-programmers?

2D

-

Feb 17, 2017

-

Cheesechips

Hey all! I teach an intro to Unity and game design class at Amy Biehl High school in Albuquerque, NM. I found the "bird game" tut... Read more

0
votes

RelativeJoint2D angular offset should be in radians OR degrees in the in...

2D

-

Dec 19, 2016

-

Smellyhobo101

The RelativeJoint2D angular offset is in radians when you manually set it in the inspector and in degrees when you change it through... Read more

0
votes

Allow Unity UI to cast realistic shadows

2D

-

Dec 16, 2016

-

MDameron

Current Unity UI is not able to cast realistic shadows. There is a 'Shadow' component. But it's current functionality is very minima... Read more

0
votes

Support Alpha Split Sprite as a general option

2D

-

Nov 30, 2016

-

macroir

Currently, the alpha split options is supported only for the android with etc compression. But that is a very useful feature for an... Read more

0
votes

Reverse VerticalLayoutGroup order

2D

-

Nov 30, 2016

-

DaveCrowdStar

Can we get an option to reverse the direction that a VertialLayoutGroup orders? The reason this is important, is because the dr... Read more

5
votes

Easy Camera Following

2D

-

Nov 26, 2016

-

ZakTheHat

You should be able to drag the camera from the hierarchy to a game object and the camera should follow that game object. Read more

4
votes

Have a separate Texture Crunching build pass

2D

-

Nov 22, 2016

-

TopiaTeam

When setting compression to crunching in the texture editor, the texture will be crunched every time the metadata of the asset is ch... Read more

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