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52
votes

Transform.LookAt2D

2D

-

Jun 26, 2014

-

Pyrian

Transform.LookAt simply does not work for the 2D environment. It points the Z-axis, typically causing a sprite to be edge-on and inv... Read more

66
votes

Access from code to 2d atlases

2D

-

Jan 14, 2014

-

Shar1ngan

Realy wanted tool is get sprite by name from atlas, just as it is done in 2d toolkit, or ngui. I can set atlas and get any necessary... Read more

12
votes

Implement SkiaSharp for vector drawing

2D

-

Feb 26, 2016

-

besttof

It would be really awesome if Unity offered a flexible (pure) 2d drawing api such as the SkiaSharp initiative. This would be es... Read more

15
votes

Option to split Sprite (Tight) mesh into parts depending on partial/full...

2D

-

Jul 23, 2015

-

Gamistry

This idea is mostly to reduce rendering cost for sprites that have soft edges (so are alpha blended), but are only transparent at th... Read more

13
votes

webp atlas support for smaller binaries

2D

-

Aug 15, 2015

-

giorgos_gs

Please add Google's Webp graphics. It combines png and jpegs. It can compresses images with alpha real good. I already use it on my ... Read more

20
votes

Sprites: Project Sprite to Mesh, allow for bending of sprites for 3d env...

2D

-

Dec 01, 2013

-

Baldolin

First off let me say I love the new sprite editor introduced in 4.3, it is intuitive and efficient. One thing I would like to see ho... Read more

33
votes

Scissor functionality for 2D - similar to glScissor

2D

-

Jan 19, 2013

-

Gulliver

I strongly need scissor implementation for 2D using in cases like custom list where list lines must not be visible outside list boun... Read more

14
votes

A way to add easy fake Shadows, in 2D games

2D

-

Oct 26, 2014

-

Kiori

One way to easily have the effect of shadows for 2D games is to create additional all black sprites, for every sprite in the game, a... Read more

18
votes

Collider2D with SortLayers

2D

-

Jan 13, 2014

-

tchendos

It would be nice to have ability to use SortingLayers for 2D Physics the same way as for Renderer. Currently, we have most sprit... Read more

73
votes

hardware accelerated vector graphics/sprites

2D

-

Apr 12, 2010

-

imaginaryhuman

We all know about the impact of Adobe Flash. Vector graphics offer the possibility of realtime filled polygons, usually in 2D, and o... Read more

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