Search Feedback

5
votes

Clicking on a sprite in the Sprite Packer window should select source sp...

2D

-

Apr 07, 2016

-

Birkeman

It would be really helpful if you could click on a sprite in the sprite atlas showed in the sprite packer to select the source sprit... Read more

3
votes

2D: Navmesh

2D

-

Apr 17, 2016

-

Danieo

Navmesh support for 2D graphics. To make 2D pathfinding easier. Read more

0
votes

Allow Sprite Renderer to have its own scale

2D

-

Apr 27, 2016

-

boolean01

Setting a sprite by its transform scale changes it's actual in-world size, which also modifies the scale of colliders. In plugins... Read more

0
votes

Sprite editor

2D

-

May 15, 2016

-

jcseijo

It would be nice that the hotspot of every sprite in a spritesheet can be defined by a single pixel in a particular color (i.e. Pivo... Read more

1
votes

Vector3 setters accepting Vector2 (xy, zy, xz).

2D

-

Jul 02, 2016

-

Socapex

Dealing with positions between the 2D and 3D world is tedious. Properties accepting Vector2 to set axis in a Vector3 would help a lo... Read more

2
votes

textureCoord for RaycastHit2D

2D

-

Jul 11, 2016

-

Krahgnatokz

Just realized that RaycastHit2D doesn't have textureCoord. Trying to find a way to work around it, but it would be so much easier to... Read more

3
votes

Sprite Shader - Add texture offset & Tiling

2D

-

Aug 05, 2016

-

Rainbirth

Add it to the sprite shader. Read more

0
votes

Character controller with physics

2D

-

Aug 13, 2016

-

KhenaB

A character controller that supports Rigidbodies, that can handle basic stuff such as walkable slopes. If you take a look at Unre... Read more

10
votes

Texture LoadImage shoud support ARGB 16 bit

2D

-

Aug 19, 2016

-

Legolas-Muradin

Unity make the png, jpg textures too big in build size. Apps/ Games now need smaller size for better marketing activities. I can m... Read more

2
votes

Add a LookAt2D(Vector2 point) function

2D

-

Aug 30, 2016

-

KokodokoGames

Please make the LookAt function usable for 2D games. Right now it flips the Z axes so 2D sprites become invisible. There are lots ... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(9110)

2D

(224)

Ads

(40)

AI & Navigation

(68)

Analytics

(96)

Animation

(309)

Asset Store

(229)

Assets

(493)

Audio

(158)

Cloud Build

(95)

Collaborate

(32)

Docs & Tutorials

(198)

Editor

(2102)

Everyplay

(13)

Game Performance Reporting

(13)

General

(819)

Graphics

(768)

GUI

(365)

Input

(146)

Licensing

(75)

Networking

(158)

Physics

(343)

Platforms

(405)

Profiling & Optimization

(69)

Runtime

(162)

Scripting

(1022)

Terrain

(150)

WebGL

(131)