In Sprite Atlas 2017.1.0 i can't set compression ETC1 Compression with split Alpha Channel. It's weird since Sprite Packer can do it. Read more
Sprite packing on large projects is extremely slow. Currently atlases are local-only, since it is not common practice to include the... Read more
Unity 2D is missing an important feature. Unity should be able to have lights and shadows work like a good old Box2DLights. ... Read more
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- Particle Playback in 2017.2b11
- Better raw data access methods for all texture classes.
- Ability to assign rigidbody to joint
- Animation position in seconds.
- Add ParticleSystem.IsAutomaticCullingEnabled property