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21
votes

Scroll Wheel or Pinch to Zoom on Scroll Rect

2D

-

Dec 05, 2017

-

PandaArcade

On touch input devices I would like the ability to be able to pinch to zoom a Scroll Rect. This could also be mapped to the mouses ... Read more

42
votes

CompositeCollider2D Vector2[] GetPoints() API UPDATE REQUIRED

2D

-

Sep 29, 2017

-

Legioner_2013

Hi, everyone I checked api for CompositeCollider2D and there have no api to get points array after composing. It have api to get... Read more

57
votes

Support for ETC1 Compression with Alpha Channel in Sprite Atlas

2D

-

Jul 31, 2017

-

vzlomvl

In Sprite Atlas 2017.1.0 i can't set compression ETC1 Compression with split Alpha Channel. It's weird since Sprite Packer can do it. Read more

17
votes

Easier way to select Tilemap in Tile Palette

2D

-

Nov 20, 2017

-

philshenk

We have a lot of tilemaps in the scene (over 60 in this case.. we keep them all in one scene, and then export them to prefabs, to be... Read more

75
votes

Allow Sprite Packer atlas to be cached in cache server and/or work with ...

2D

-

May 03, 2017

-

raybarrera-aofl

Sprite packing on large projects is extremely slow. Currently atlases are local-only, since it is not common practice to include the... Read more

57
votes

Custom Pivot in Pixels

2D

-

Apr 20, 2017

-

Cristiano-Bartel

It would be nice if the custom pivot in the sprite editor would be in pixels instead of normalized scale. Or at least an option to c... Read more

167
votes

Garbage free Texture2D.GetPixels()

2D

-

Oct 11, 2016

-

startselect_

The current signature of GetPixels is: public Color[] GetPixels(int x, int y, int blockWidth, int blockHeight, int miplevel = 0); ... Read more

31
votes

Particle Systems with Sprites (Order In Layer)

2D

-

Apr 11, 2017

-

Ukitakemalcom

I asked about it in the forums recently (and got a response) but then I discovered the feedback section so... I'm asking again XD ... Read more

5610
votes

PixelPerfect 2D Mode

2D

-

Jun 03, 2015

-

NoizedropBP

Please enable a Possibility to Render Pixelperfect Graphics. Alot of Developers still use Pixelart for their Graphics. Pixelart ... Read more

121
votes

Light System 2d

2D

-

Jan 14, 2016

-

MotorDanny

This is a great idea and this 2016 is for Unity 2d. Please..., Integrated Light system in 2D, -Something similar to a poligon li... Read more

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