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289
votes

Adding single-line option to text component (4.6 UI)

GUI

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Oct 02, 2014

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Teshla

When using "Best fit" option, you can't make a proper single line text field. With Horizontal wrap - it turns into multiline. With h... Read more

287
votes

Target parameter for Application.OpenURL

WebGL

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Sep 08, 2010

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technicat

Application.OpenURL always opens the new page over the existing page, making it unusable in a frame (e.g. as a Facebook app or in a ... Read more

285
votes

Foot placement in Mecanim

Animation

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Oct 17, 2012

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deckard

Although it is not perfect, the Locomotion System is a great extension which not only automatically blends multiple animations accor... Read more

279
votes

PVRTC RGB 4bit + Alpha split texture compression...

Editor

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Apr 20, 2016

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erictang

I used SpritePacker latest ETC1 + Alpha split compression features in Android platform, it is very good, but there is a small proble... Read more

274
votes

Ability to control focus on Android camera

Platforms

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Jan 24, 2017

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softarn88

Currently there is no way to focus the device camera on Android. Please give us a handle to the active camera or give us the possibi... Read more

274
votes

Scripting: Multithreading

Scripting

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Sep 30, 2010

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AcidArrow

The Unity api should become multithreading safe so we can use other cores/threads. It's kind of annoying to max out on CPU power but... Read more

270
votes

change Cloud Project Id at runtime

Analytics

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Jun 15, 2015

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round51

I'd like to specify Cloud Project Id at runtime. Currently that Id is in PlayerSettings, so I can't access or modify it at runtime. ... Read more

269
votes

Push builds to Steam

Cloud Build

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Sep 28, 2015

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any_user

It would be great to have a way to push Standalone builds built in Cloud Build directly to a Steam development branch for testing. Read more

268
votes

Receiving data when opened from custom url scheme

Scripting

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Oct 11, 2015

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Thaina

Both ios and android can open app from custom url scheme. Unity mobile app should have easy way to get url data sent from another ap... Read more

268
votes

Allow Mesh data to have a length parameter for vertex and index data

Graphics

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Dec 10, 2012

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nickgravelyn

Right now it is not possible to efficiently modify meshes at runtime without allocating garbage arrays. Part of this problem is that... Read more

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