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259
votes

GUI: Integrated html web browser

GUI

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Aug 19, 2009

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Vaso

Integrated web browser for mixing HTML and live web pages into unity3d scene. Read more

258
votes

The unity editor should not automatically hammer a scene file's "read on...

Editor

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Dec 21, 2010

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Jesse Flanagan

We're using a source control solution that involves locking, editing, unlocking of scene files (think like perforce does, or SVN wit... Read more

257
votes

Runtime: Embedding to another windows.

Runtime

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Jul 07, 2010

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Vladimir

In my applications I need to embed my renderer window into another as it's children. Threre is no way to do it now with Unity. When... Read more

256
votes

GUI.DrawLine

GUI

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Feb 03, 2011

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yoyo

GUI creation is hampered by the inability to draw a line over the top of GUI elements. Scanning Answers and the forums reveals a sig... Read more

254
votes

Tracking app install using install referrer

Analytics

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Apr 05, 2016

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Simon_says

It would be good if you could directly access the install referrer used in ad campaigns on mobile platforms without using bad 3rd pa... Read more

254
votes

Scripting: Multithreading

Scripting

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Sep 30, 2010

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AcidArrow

The Unity api should become multithreading safe so we can use other cores/threads. It's kind of annoying to max out on CPU power but... Read more

252
votes

Platform: WebVR support

WebGL

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Feb 17, 2016

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yozzozo

WebVR is an emerging standard for browsers implementing WebGL. It allows access to VR devices such as Oculus Rift in the browser. ... Read more

252
votes

Include External Scripts/Libraries

Scripting

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Aug 28, 2014

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Victor_Kallai

I want the ability to include different paths of external scripts/libraries in my Unity projects, without having to copy them in Ass... Read more

251
votes

Navmesh Agent - Local Avoidance (Recalculate Navmesh Path When Another A...

AI & Navigation

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Mar 19, 2015

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zakyman

Currently the local avoidance system of navmesh agents is really basic and they don't really avoid each other by recalculating their... Read more

246
votes

Audio/Video: Live Endless Streaming

General

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Dec 13, 2009

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silondi

The implementation of Live audio/video endless streaming into Unity could definitly increase the quality of the broadcasts we'd like... Read more

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