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0
votes

IDE(Editor) Scripting - Automatic Setup of Projects

Editor

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May 07, 2016

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Nudge

Hi, I was wondering if at all possible we could get the ability to write IDE scripts that allow for the automatic creation of fol... Read more

0
votes

Add layers for OnTriggerEnter, OnTriggerStay, OnTriggerExit

Editor

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Mar 29, 2017

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StrongCube

Add layers in inspector for Colliders (if isTrigger) and OnTriggerEnter, OnTriggerStay, OnTriggerExit will be work only for sele... Read more

0
votes

More procedural generation

Scripting

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Jul 14, 2017

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rafaeltab

My suggestion is to add more noise algorithms to make it easier to create for example complex terrains within unity. Currently you c... Read more

0
votes

Mesh.SetIndices as List<int>

Scripting

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Sep 15, 2017

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WillNode

Please add Mesh.SetIndices that overloads List<int> to avoid unnecessary allocations converting from List<int> to int[]. Read more

0
votes

Allow selecting asset just by typing its name

Editor

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Nov 15, 2017

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Dread_Boy

When in Project tab, allow asset selection just by typing its name. For example if I have asset called "Material1" and start typing ... Read more

0
votes

Hue/Saturation/Lightness for Texture importer

Editor

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Jul 05, 2010

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mift

It would be nice to have HSL settings on a per texture basis through the texture importer panel. This way it would be easy to create... Read more

0
votes

Render-to-texture / glow as addon

Graphics

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Dec 01, 2012

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michael_3dx

I think it should be possible to do render-to-texture without having to pay $1500. Add a SPFX package that allows glow for maybe $10... Read more

0
votes

Special Global Scene, available from all usual Instanced Scenes

General

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May 19, 2013

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newbprofi2

I want to be able to assign Global GameObjects references via Inspector for other Instanced Scenes. For example, i have global Play... Read more

0
votes

Editor asset manager features!

Editor

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Oct 12, 2013

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Deeweext

The editor workspace for assets is horrible. It would be nice to get some features from normal desktop usage, such as allowing free ... Read more

0
votes

Start beast baking in low thread priority

Graphics

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Nov 16, 2013

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K.JBrothers

When baking lightmaps with beast, computer is unusable on low end hardware. Changing the beast process to low priority solves the pr... Read more

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