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0
votes

Mesh Grouping by Parent

General

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Nov 19, 2013

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Thaina

Sometime we have multiple mesh that want to act as one object. Such as Colliding and Rendering and want to be dynamic attach/detach ... Read more

0
votes

Solution needed: 2D Raycasting on objects in the same position on differ...

Input

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Jan 29, 2014

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Romano

2D raycast mouse clicks will always find the rear object, ignoring sorting layers and their order in layer. This renders the new 2D ... Read more

0
votes

Change the way Unity handles infinite loops like WHILE...

Scripting

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Sep 10, 2014

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blackdragonstory

Basicly what I am reffering is to what happens when you accidently create an infinite loop. When you do that,after hitting play but... Read more

0
votes

Correct Documentation on PropertyDrawers

Docs & Tutorials

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Jun 24, 2015

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Gru

The C# examples for Property Drawers explained here don't work. http://docs.unity3d.com/Manual/editor-PropertyDrawers.html Prob... Read more

0
votes

Mesh Sculpting

Editor

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Apr 01, 2016

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hesanda80

Would be nice to see a Sculpting feature in unity. On the lines of Zbrush. Read more

0
votes

Include filter for the Release Notes

General

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Sep 29, 2016

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Alexander-Seeck

Sometimes it is necessary to switch a Unity version because of a particular bug fix with regards to keeping informed about other cha... Read more

0
votes

Project setting 'Turn off Read only for FBX Animation Clips'

Animation

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Dec 01, 2016

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Orchamedes

Please, please create a preference setting to turn off 'read only' on animation clips. So we no longer have to duplicate the animati... Read more

0
votes

BUG: When editing multiple objects with similar scripts, dragging and dr...

Editor

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Jan 27, 2017

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Argzero

When editing multiple objects with similar scripts, dragging and dropping the script in the inspector should set each object's scrip... Read more

0
votes

More information on "deploying to taget dveice" window

Editor

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Jul 07, 2012

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Richard Duerr

I deploy to android a lot and i notice that deploying is a pain when you don't know the progress. If we could see more information a... Read more

0
votes

Plane Arrangements

Assets

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Mar 08, 2013

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Sawyasachi

Hi.I am acceesing the images frm disk and applying them on planes..Means if i have 10 images , 10 planes will be created.Afterwards ... Read more

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