Search Feedback

0
votes

Exclude used resource when build

Assets

-

Mar 17, 2015

-

xndhai

Dear! My game has dynamic resource ( most of them are images ) and need small file size when build, I want these images will ... Read more

0
votes

NetworkManager complete documentation needed

Networking

-

Jul 07, 2015

-

wontonst

See http://wontonst.blogspot.com/2015/07/making-custom-networkmanagerhud-in.html in bold Read more

0
votes

See original AnimatorController in Animator window when using AnimatorOv...

Animation

-

Sep 21, 2015

-

huulong

Currently, when an object has an Animator component that uses an AnimatorOverrideController, it is not possible to debug the state m... Read more

0
votes

New advanced modeling window

Editor

-

Oct 06, 2015

-

camowolf17

This advanced modeling window would have 5 or 10 buttons it would be with a advanced brushes at leased 4 for sculpting. It would hav... Read more

0
votes

Match making with steam.

Networking

-

Mar 14, 2016

-

TrungNguyenNgoc

i'm making game with Steam. but it's seem to be hard to convert Unity match making to Steam match making. Is there any way to makin... Read more

0
votes

unity5.3.4f1 bug about SetResolution for ipad3

General

-

May 12, 2016

-

DevilBubble

http://answers.unity3d.com/questions/1183667/unity534f1-in-ios-after-use-screensetresolution-fu.html?sort=votes Read more

0
votes

Enable Drag&Drop while in hierarchy search

Editor

-

Sep 13, 2016

-

corugnoll

Hey, so i noticed some versions ago there was a weird change that i don't understand, since it makes my workflows so much more painf... Read more

0
votes

Animate the models

Animation

-

May 20, 2017

-

mian_abdul

Animation can make for the 3D models, and also can create by selecting or circling or maybe by highlighting a part of that model. Read more

0
votes

"Busy" mouse pointer for undo/redo

Editor

-

Apr 16, 2012

-

Lea Hayes

Undo/redo actions that are registered via `Undo.RegisterSceneUndo` can be slow at times. It would be nice if Unity displayed the "bu... Read more

0
votes

Updates in patches not entire builds of 700MB+

Editor

-

May 31, 2013

-

Marko325

Please improve your update system to download patches instead of the entire 700 MB build whenever there are any updates, not only wi... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(8665)

2D

(211)

Ads

(34)

AI & Navigation

(53)

Analytics

(85)

Animation

(288)

Asset Store

(202)

Assets

(480)

Audio

(149)

Cloud Build

(92)

Collaborate

(27)

Docs & Tutorials

(185)

Editor

(2005)

Everyplay

(13)

Game Performance Reporting

(10)

General

(786)

Graphics

(729)

GUI

(345)

Input

(140)

Licensing

(72)

Networking

(150)

Physics

(319)

Platforms

(397)

Profiling & Optimization

(66)

Runtime

(149)

Scripting

(973)

Terrain

(148)

WebGL

(128)