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votes

Make NavMesh of certain size (x, y)

AI & Navigation

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Jun 24, 2017

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alexthomson666

It would be great if you could bake a nav mesh for a small part of your map where you know AI will need to navigate rather than the ... Read more

0
votes

Use your own proggraming language

Scripting

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Aug 18, 2017

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Asbestosstar

I would like the abillity to add other proggraming languags like J# in Unity, which is similar to C#, and is dotnet hello, I would... Read more

0
votes

All pushed changes kicks off a new build and does not cancel the previou...

Cloud Build

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Oct 30, 2017

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ababab5

Hi, The functionality is that all pushed changes kicks off a new build and does not cancel the previous build as cancelling the p... Read more

0
votes

This the error i got !

General

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May 10, 2013

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Jack-Jack

username already taken: Jack-Jack for user: 271408 on line 232 in /var/www/production/versions/2013-04-09-161331/includes/functions_... Read more

0
votes

Allow duplicate library functions with smart name mangling.

Editor

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Oct 10, 2013

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AndyMartin458

SystemException: Duplicate native method found : Please check your source carefully. There is no way to get around this bug when usi... Read more

0
votes

Add `Thread` Column in Profiler

Profiling & Optimization

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Nov 14, 2013

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Jes28

Add `Thread` Column in Profiler so we can see wiсh code executes in wich thread Read more

0
votes

Unity Mac builds need proper signing/packaging options for Mac App Store

Platforms

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Feb 16, 2015

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Zwilnik

When trying to build the Mac versions of our games, we've hit some major issues trying to build, sign and package them to be uploade... Read more

0
votes

Include Assembly Version in UnityEngine.dll and UnityEditor.dll

General

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Mar 01, 2015

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Michael-Ryan

We building tools to support a wide range of Unity versions, and it would be helpful to be able to identify the Unity version DLLs b... Read more

0
votes

TouchScreenKeyboard bool for when the user clicks off the soft keyboard

Input

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Apr 13, 2015

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WPCJack

The TouchScreenKeyboard has a done and cancelled bool. The cancelled bool is only set to true if the back button on the android i... Read more

0
votes

Allow developers to collaborate in the Unity's documentation

Docs & Tutorials

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Nov 26, 2016

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georgeq

Let's face it, Unity is a great tool, but it's documentation is not as clear an complete as it should, so why not allow developers t... Read more

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