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0
votes

unity5.3.4f1 bug about SetResolution for ipad3

General

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May 12, 2016

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DevilBubble

http://answers.unity3d.com/questions/1183667/unity534f1-in-ios-after-use-screensetresolution-fu.html?sort=votes Read more

0
votes

Enable Drag&Drop while in hierarchy search

Editor

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Sep 13, 2016

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corugnoll

Hey, so i noticed some versions ago there was a weird change that i don't understand, since it makes my workflows so much more painf... Read more

0
votes

Animate the models

Animation

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May 20, 2017

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mian_abdul

Animation can make for the 3D models, and also can create by selecting or circling or maybe by highlighting a part of that model. Read more

0
votes

"Busy" mouse pointer for undo/redo

Editor

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Apr 16, 2012

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Lea Hayes

Undo/redo actions that are registered via `Undo.RegisterSceneUndo` can be slow at times. It would be nice if Unity displayed the "bu... Read more

0
votes

Updates in patches not entire builds of 700MB+

Editor

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May 31, 2013

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Marko325

Please improve your update system to download patches instead of the entire 700 MB build whenever there are any updates, not only wi... Read more

0
votes

Save property changes after stopping game

Editor

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Aug 10, 2013

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Hamzeh

Many times in play mode we change properties values, but after stopping playmode we should to write thats values manuly, do someting... Read more

0
votes

Physics.IgnoreCollision ( Collider collider, int layer)

Physics

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May 29, 2014

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Clet_

Allow users to disable collision on a Collider-to-Layer basis. Right now, we have Collider-to-Collider and Layer-to-Layer. The first... Read more

0
votes

Get access to render targets

Graphics

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Mar 17, 2015

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Lions4

It seems the only way to get access to the render targets is to blit them into a temporary RT then use that, but why not just get ac... Read more

0
votes

AnimatorOverrideController: sort replacement clips by name

Animation

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May 20, 2015

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jctz

The inspector for AnimatorOverrideController shows all the clips in the target state machine in an unsorted manner. For large (70+ s... Read more

0
votes

Built-in Collisions Utility class

Scripting

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Dec 31, 2015

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PhilSA

Unity is infamous for having a nearly-unusable character controller ( http://www.cjonesdev.com/blog/unity-vs-the-custom-character-co... Read more

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