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0
votes

Get _CameraDepthTexture in code

Scripting

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Sep 22, 2013

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Deni35

Now that to get the depth texture need to write a shader that visualizes the depth buffer and use Texture2D.ReadPixels after the thi... Read more

0
votes

Simplified importing LODS

Assets

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Jan 23, 2014

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Luos_83

Currently we need to combine _LOD0, _LOD1, _LOD2 in one .fbx/.obj file, this is a very tedious job for people who make asset packs w... Read more

0
votes

An easy drag and drop onscreen debug GUI that would visually display any...

Editor

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Apr 04, 2014

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Jezza3d

I quite often have to create temporary GUI labels to allow me to visually see what a certain parameter is doing whilst in fullscreen... Read more

0
votes

cachedTextGenerator > allow us to refresh this manually (localization)

GUI

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Oct 14, 2014

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amaranth

If you have a game that ships in multiple languages and you replace the value in a text object, you cannot get information about thi... Read more

0
votes

Properly identify special Unity project folders, and allow them all to b...

Editor

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Jan 26, 2015

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TonyCoculuzzi

Currently, there is no way to know which special folders are in the correct location, or spelled correctly. This makes it hard to tr... Read more

0
votes

custom/user generated editor skin (theme)

Editor

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Aug 09, 2015

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uray

Allow user to create their own skin for Unity Editor, so we can have multiple theme, not just dark and light skin Read more

0
votes

improve left hand navigation of documentation website

Docs & Tutorials

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Dec 24, 2015

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bonnieY

Hi, Issue: left hand navigation on documentation site is too wide http://docs.unity3d.com/Manual/ Can you please add a minimi... Read more

0
votes

Make TerrainEngine.cginc (Tree/Grass Shaders & WindZones) work without a...

Terrain

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Apr 18, 2016

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bpears

By doing this, we can still use windzones with custom foliage and trees so long as they are set up properly. Opening up the cginc in... Read more

0
votes

Allow custom camera controls in Editor

Editor

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Aug 09, 2016

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Zyl

Allow script writers to change Camera.current.transform so we can have custom camera controls. It can be hard to navigate large scen... Read more

0
votes

Unity file saved under Json format

Platforms

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Feb 11, 2017

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Le-Tuan-Son

Hi, I don't know if this will affect performance. But it would be nice if Unity files(prefab, scriptable object) are saved under Jso... Read more

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