Search Feedback

471
votes

Baking lightmaps with the CUDA

Terrain

-

Jun 17, 2016

-

DeveloperUSSR

As you know, the baking "unity job process" uses CPU to render baking.. I think, that it's big fail, because of wasting time. A l... Read more

467
votes

Offer C++ scripting on all platforms

Scripting

-

Aug 13, 2010

-

Mark Green

I know there is a plan to offer C++ scripting on iPhone, but I would appreciate it if it was available on all platforms. As an educ... Read more

454
votes

Set position of loading indicator

Platforms

-

May 28, 2013

-

eiguckamalda

Is it possible to add support for positioning, or at least centering, the loading indicator? This was asked in the forums too, but t... Read more

437
votes

Receiving data when opened from custom url scheme

Scripting

-

Oct 11, 2015

-

Thaina

Both ios and android can open app from custom url scheme. Unity mobile app should have easy way to get url data sent from another ap... Read more

435
votes

Editor Support for x64 Linux without 32-Bit

Editor

-

Aug 06, 2016

-

JayFoxRox

The Unity Editor doesn't (fully) support 64-Bit yet. The documentation claims differently, but I can't make it work on my 64-Bit Ar... Read more

432
votes

Particle Effects On Overlay Canvas

GUI

-

Nov 13, 2014

-

VaunMakuza

Hello! I have a lot of particles that are currently in my 2D game, and i'm using the new Canvas to facilitate all my UI needs. Th... Read more

414
votes

History window in editor

Editor

-

Aug 26, 2016

-

Dee_Lucky

Greetings, I think that adding window with history of recently used objects from projects would be easy to do and would extremely... Read more

405
votes

Audio: basic sequencer API to make music games possible

Audio

-

Apr 16, 2009

-

recurv

Low level support for rock solid musical timing would make music games possible in Unity. Read more

401
votes

Make ScriptInspector the default Unity code editor

Editor

-

Sep 02, 2016

-

lxpk

Unity should acquire Flipbook Games' ScriptInspector and make it the default code editor option for Unity, with Visual Studio and Mo... Read more

395
votes

Support import and loading of glTF format

Assets

-

Nov 27, 2015

-

erlendsh

https://www.khronos.org/gltf "glTF™ 1.0 (GL Transmission Format) is a royalty-free specification for the efficient transmission a... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10244)

2D

(266)

Ads

(51)

AI & Navigation

(78)

Analytics

(121)

Animation

(379)

Asset Store

(295)

Asset Store Publisher

(7)

Assets

(524)

Audio

(173)

Cloud Build

(135)

Collaborate

(48)

Docs & Tutorials

(233)

Editor

(2374)

Everyplay

(13)

Game Performance Reporting

(16)

General

(919)

Graphics

(847)

GUI

(413)

Input

(160)

Licensing

(86)

Networking

(181)

Physics

(372)

Platforms

(434)

Profiling & Optimization

(78)

Runtime

(176)

Scripting

(1131)

Terrain

(167)

WebGL

(140)