Search Feedback

372
votes

Particle Effects On Overlay Canvas

GUI

-

Nov 13, 2014

-

VaunMakuza

Hello! I have a lot of particles that are currently in my 2D game, and i'm using the new Canvas to facilitate all my UI needs. Th... Read more

352
votes

Make ScriptInspector the default Unity code editor

Editor

-

Sep 02, 2016

-

lxpk

Unity should acquire Flipbook Games' ScriptInspector and make it the default code editor option for Unity, with Visual Studio and Mo... Read more

351
votes

Addition Of New Script (VB.Net)

Scripting

-

Jun 06, 2013

-

ZDS-Alpha

VB.Net is the one of the most popular and easy language. I am also a VB.Net programmer but I cannot use scripts in my game. VB.Net c... Read more

347
votes

Windows Standalone with Scripting Backend IL2CPP

Platforms

-

Feb 25, 2016

-

AVOlight

was wondering why this isn't anywhere on the road map, not even in research or development IL2CPP for Windows Store is only on Wi... Read more

334
votes

Node-based material editor

Editor

-

Jun 25, 2015

-

ACrespi

Unity needs a node-based material editor to allow artists to customize material properties and channel inputs. This should include c... Read more

326
votes

Option to disable autoincrement / adding a name suffix on Duplicate

Editor

-

Mar 17, 2015

-

WaaghMan

On Unity 5, when duplicating a gameobject, a number suffix is added to the gameobject name. Names are commonly used for many thin... Read more

325
votes

Function for manually simulating Physics eg. Physics.Simulate(timestep)

Physics

-

Sep 18, 2012

-

any_user

It would be nice to have the possibility to simulate the physics manually and possibly to rewind the world physics state (although t... Read more

322
votes

Extend 2D Physics to XZ Plane

Physics

-

Jan 07, 2015

-

jpthek9

Many games are built in a 3D environment but only need 2D physics. Use of 3D physics would simply be inefficient and often a hassle ... Read more

320
votes

Allow AnimationClip.SetCurve to be used at runtime

Scripting

-

Apr 06, 2016

-

Shredsauce

Right now the only way to create animations from scratch is to use legacy animation Read more

320
votes

Documentation in French

Docs & Tutorials

-

Mar 07, 2015

-

LeChatduMercantour

Could you please translate the Unity documentation into French ? This would be very helpful for learning how to use Unity for Fren... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(8816)

2D

(213)

Ads

(40)

AI & Navigation

(59)

Analytics

(88)

Animation

(292)

Asset Store

(212)

Assets

(485)

Audio

(152)

Cloud Build

(93)

Collaborate

(28)

Docs & Tutorials

(190)

Editor

(2034)

Everyplay

(13)

Game Performance Reporting

(11)

General

(796)

Graphics

(743)

GUI

(353)

Input

(143)

Licensing

(73)

Networking

(153)

Physics

(330)

Platforms

(399)

Profiling & Optimization

(66)

Runtime

(153)

Scripting

(990)

Terrain

(149)

WebGL

(130)