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575
votes

Editor: allow multiple tags on object (bitfield?)

Editor

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May 18, 2009

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Quietus

The current object tag system is very useful, but incredibly restrictive at the same time. You cannot have an object satisfy multip... Read more

565
votes

Search through Console Log Messages in Console Window

Editor

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Apr 14, 2013

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AnomalusUndrdog

Ability to Ctrl + F and search through your console log messages right from the Console Window in the Unity Editor. Some Find Next ... Read more

555
votes

CoreML Integration

Scripting

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Jun 23, 2017

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SAOTA

We know the ARKit Unity plugins are causing a stir. Could we get examples of using Apples new Machine Learning libraries. Simple... Read more

553
votes

Windows Standalone with Scripting Backend IL2CPP

Platforms

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Feb 25, 2016

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AVOlight

was wondering why this isn't anywhere on the road map, not even in research or development IL2CPP for Windows Store is only on Wi... Read more

550
votes

Virtual Reality Advertisements

Ads

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Oct 27, 2015

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Boredman1234

Currently there are not many ways to monetize mobile vr games. It would be great if Unity provided virtual reality advertisements. T... Read more

526
votes

Addition Of New Script (VB.Net)

Scripting

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Jun 06, 2013

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ZDS-Alpha

VB.Net is the one of the most popular and easy language. I am also a VB.Net programmer but I cannot use scripts in my game. VB.Net c... Read more

522
votes

Support conversion of JSON string into a Dictionary

General

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Dec 09, 2015

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zeh

The new JsonUtility introduced in Unity 5.3 is a much awaited feature. Not having to roll our own JSON parsing/encoding libraries, o... Read more

521
votes

iOS ILCPP Debugging support

Editor

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Mar 09, 2016

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alvaro-em

It would be great to be able to debug iOS ILCPP projects from Mono Develop without having to debug the C++ generated code. Read more

516
votes

PVRTC RGB 4bit + Alpha split texture compression...

Editor

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Apr 20, 2016

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erictang

I used SpritePacker latest ETC1 + Alpha split compression features in Android platform, it is very good, but there is a small proble... Read more

513
votes

Option to disable autoincrement / adding a name suffix on Duplicate

Editor

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Mar 17, 2015

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WaaghMan

On Unity 5, when duplicating a gameobject, a number suffix is added to the gameobject name. Names are commonly used for many thin... Read more

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