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482
votes

Remove new 4.0 EULA Restrictions

Licensing

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Dec 08, 2012

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npsf3000

As outlined in this thread: http://forum.unity3d.com/threads/161689-Unity4-Class-Warfare-New-EULA-restrictions Unity has appears t... Read more

475
votes

Unity Ads for WebGL / PC / Mac

Ads

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Jul 30, 2015

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Shaolin-Dave

I'd like to make some ad-supported games on non-mobile. Read more

469
votes

Add Android M (6.0) Permission Model Support

Platforms

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Oct 12, 2015

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aaefiikmnnnr

In Android M and API 23, Google introduced a new permission model. The permission might not be granted on installation now and the A... Read more

444
votes

Support conversion of JSON string into a Dictionary

General

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Dec 09, 2015

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zeh

The new JsonUtility introduced in Unity 5.3 is a much awaited feature. Not having to roll our own JSON parsing/encoding libraries, o... Read more

425
votes

Global Illumination: Distributed LAN lighting builds

Graphics

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Jun 29, 2015

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HeliosDoubleSix

Polish the Hackweek X project on distributing lighting builds (precompute/baking) across machines on a LAN. The aim is to make a sys... Read more

415
votes

Double precision for Worldspace and Objects and Vector / Math 64bit

Graphics

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Jun 01, 2015

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NV3 Developer

Double precision should be the next step for larger terrain, maps, world object positioning. For sure the Vector-double and Math-dou... Read more

413
votes

PLatform dependent StreamingAssets folders

Platforms

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Apr 16, 2014

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StickSports

It's not uncommon to have different versions of streaming assets for different platforms. Unfortunately, anything placed in the Stre... Read more

413
votes

Set position of loading indicator

Platforms

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May 28, 2013

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eiguckamalda

Is it possible to add support for positioning, or at least centering, the loading indicator? This was asked in the forums too, but t... Read more

403
votes

Audio: basic sequencer API to make music games possible

Audio

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Apr 16, 2009

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recurv

Low level support for rock solid musical timing would make music games possible in Unity. Read more

392
votes

Voxel Cone Traced Lighting

Graphics

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Jan 21, 2013

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nipoco

This feature would enable Unity to display realtime global illumination. Right now it is only possible to bake this kind of light in... Read more

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