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787
votes

Async Texture2D.LoadImage and other texture operations

Assets

-

Nov 18, 2014

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Frooxius

Hello. I'd like to see asynchronous variant for loading external JPG and PNG textures that doesn't block the main thread and caus... Read more

753
votes

Re-add local identifiers in scene file for prefab instances

Editor

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Mar 04, 2015

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FlaSh.G

In Unity 5.0, Prefab instances no longer have a unique identifier stored in the scene file. This seems to be intended, but it breaks... Read more

741
votes

Full control of VR rendering (API)

Graphics

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Mar 15, 2016

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sirbrialliance

With the current VR API it is impossible to render advanced 3D effects special 3D effects. We need the power to integrate with, or e... Read more

684
votes

Support for PNG and JPG Texture file formats

Assets

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Feb 06, 2011

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Thomas Wagner

Ability to use PNG and JPG compression as input setting for textures. I know that DXTs/PVRTCs are better and easier to use for GPUs ... Read more

659
votes

Dedicated Unity blog about Terrain Core Update

Terrain

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Aug 28, 2017

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twda

In 2013, somebody posted the idea "Improved Unity terrain core engine" so that it would be possible that Unity developers could crea... Read more

612
votes

Ditch Mono and Implement Original .NET

Scripting

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Jan 12, 2015

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Aspenforest

Recent developments in Microsoft have open-sourced the entire .NET Framework and Core libraries, making Xamarin's .NET hack Mono obs... Read more

612
votes

Scripting: Ruby language support

Scripting

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Apr 16, 2009

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taumel

Ruby scripting support in Unity for those who appreciate an elegant high level language. Beside of C#, Unity lacks an easy and reaso... Read more

605
votes

Networking: VoIP support (e.g. RakVoice)

Networking

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Apr 17, 2009

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nafonso

RakVoice or some other in-game voice over network capability. Read more

599
votes

Unity Ads for WebGL / PC / Mac

Ads

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Jul 30, 2015

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Shaolin-Dave

I'd like to make some ad-supported games on non-mobile. Read more

586
votes

Everyplay and GameAds for Windows Phone and Windows Store

Everyplay

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Sep 01, 2014

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devbr

As we already know Unity has acquired Applifier in order to integrate Everyplay and GameAds services into Unity. Currently this is i... Read more

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