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1105
votes

Platform: Support for ARM Linux

Platforms

-

Aug 27, 2013

-

Citizen #47676

ARM Linux systems are on the rise and ARM hardware is getting better. Ubuntu are making phones / tablets based on ARM Linux. Other d... Read more

966
votes

Allow Enum's with onclick buttons

GUI

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Mar 06, 2015

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Ziron999

When you create an enum and make it public like: public enum CURRENT_MENU_SELECTION {Tower, Base, Special, Stats, Options, Purchase... Read more

943
votes

Editor: Panic Button for infinite loops

Editor

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Apr 22, 2009

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Tim Graupmann

Sometimes the game will get stuck in an infinite loop and when you check the editor logs you can see things being logged. The Unity ... Read more

832
votes

Support for Nvidia Gameworks FLEX (Unified Particle Physics for Real-Tim...

Physics

-

Feb 01, 2015

-

Ibizanhound

This is the future of in-game physics, the sooner it gets implemented into Unity the better. https://www.youtube.com/watch?v=ffgR... Read more

831
votes

4.6 Beta: Label Rich Text includes inline Hyperlink

GUI

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Jun 05, 2014

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Stephen Hodgson

User may specify a string that will be messaged to the clicked game objects through: void OnClickLink( string url ) Rich Text t... Read more

810
votes

Pause render loop for lower power consumption on mobile

Graphics

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Jan 01, 2015

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RichardFine

Instead of clearing and re-rendering the scene every frame, allow the application to indicate that nothing on screen is changing and... Read more

797
votes

[Mecanim] "Any Sub-State" Node in Sub-States

Animation

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Oct 06, 2015

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f Schmitz

We need an "Any Sub-State" Node that only refers to the nodes (states) in the same Sub-State-Machine. So that we can have eg. an idl... Read more

737
votes

Swift support

Scripting

-

Jul 08, 2015

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markantt

Please, add Swift support when it goes open source Read more

730
votes

Async Texture2D.LoadImage and other texture operations

Assets

-

Nov 18, 2014

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Frooxius

Hello. I'd like to see asynchronous variant for loading external JPG and PNG textures that doesn't block the main thread and caus... Read more

728
votes

Full control of VR rendering (API)

Graphics

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Mar 15, 2016

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sirbrialliance

With the current VR API it is impossible to render advanced 3D effects special 3D effects. We need the power to integrate with, or e... Read more

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