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11
votes

Read/Write Mesh on Background Thread

Graphics

-

Jan 01, 2017

-

jjxtra

Please provide a way to read/write to the Mesh class on a background thread. For large, complex meshes, significant time is spent se... Read more

21
votes

Highlight missing sprites in Hierarchy

2D

-

Aug 30, 2016

-

Shish_x86

If you use texture packers with multi-atlases, you know that some sprites can be missed after updates (because sprites can be moved ... Read more

115
votes

Add an option to set the text of UnityEngine.UI.Text as a character array

GUI

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Apr 01, 2016

-

Luka Maske

At the moment you can only set text as a string but since strings are immutable in C#, there is actually no way to set set text with... Read more

84
votes

Add Compute Shader Dispatch Functionality to Command Buffers

Graphics

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Apr 15, 2016

-

Arrqh

Adding a way to dispatch a compute shader from inside a command buffer would greatly increase the flexibility of compute shaders. Th... Read more

147
votes

iOS ILCPP Debugging support

Editor

-

Mar 09, 2016

-

alvaro-em

It would be great to be able to debug iOS ILCPP projects from Mono Develop without having to debug the C++ generated code. Read more

70
votes

Ability do disable View Frustum Culling for chosen game objects

General

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May 06, 2016

-

Shutter

What I bring here today as a request is so simple that I can't believe it's not there from the start: just make us have the flexibil... Read more

68
votes

ASTC texture compression support for iOS

Graphics

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May 01, 2016

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radiantSil

On iOS9/Apple A8 and latter, iOS now supports ASTC texture compression. https://developer.apple.com/library/ios/documentation/Misce... Read more

168
votes

Platform: WebVR support

WebGL

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Feb 17, 2016

-

yozzozo

WebVR is an emerging standard for browsers implementing WebGL. It allows access to VR devices such as Oculus Rift in the browser. ... Read more

409
votes

Support conversion of JSON string into a Dictionary

General

-

Dec 09, 2015

-

zeh

The new JsonUtility introduced in Unity 5.3 is a much awaited feature. Not having to roll our own JSON parsing/encoding libraries, o... Read more

147
votes

Windows Standalone with Scripting Backend IL2CPP

Platforms

-

Feb 25, 2016

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AVOlight

was wondering why this isn't anywhere on the road map, not even in research or development IL2CPP for Windows Store is only on Wi... Read more

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