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0
votes

Allow specifying a different format for the uploaded data in LoadRawText...

Graphics

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Jun 25, 2018

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DrummerB

Texture2D has a LoadRawTextureData function that allows uploading binary data to the texture very efficiently. Currently, the data h... Read more

0
votes

AudioSources with multiple AudioClips

Audio

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Jun 25, 2018

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JonKelliher

Since manually looping AudioSources seamlessly in C# is extremely difficult it would be great to have the option to store a list of ... Read more

10
votes

Enable / Disable ALL Gizmos at once

Editor

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Jun 26, 2018

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misterbung

Please add a check all button to turn ALL gizmos on and off. It's an extremely labourious process to turn them on and off, even whe... Read more

2
votes

Rename visual Materials to not confuse with Physic Material

Editor

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Jun 26, 2018

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MagicPM

Since there are 2 different Material types (i.e., Physic and visual), I suggest renaming the visual material type as "Optic/Visional... Read more

4
votes

Every scritp I create during the project is seen by Visual Studio as "mi...

Scripting

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Jun 26, 2018

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Fix_a_Fix

I'm really hating this it's not possible to have this stupid bug irritating me every time I try to create a script. Do something ... Read more

0
votes

Multiple build architecture on cloud build config

Cloud Build

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Jun 26, 2018

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mc1695

In order to reduce APK sizes it's sensible to upload multiple APKs for each variant or architecture you're serving i.e. armv7 and ar... Read more

2
votes

API for switching to another display

Graphics

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Jun 26, 2018

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BenHymers

I would like to implement an option in our settings menu, for a standalone desktop game, to switch the game to another display. This... Read more

0
votes

Unity issues with late model i7s?

Runtime

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Jun 26, 2018

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DavidLewis

I have several games that run on unity engine. They crash consistently every 10 mins or so. I have no issues with any other games. M... Read more

0
votes

UnityIAP support for Android reserved test product IDs

Docs & Tutorials

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Jun 26, 2018

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self_made

As per this thread, UnityIAP still doesn't support Android reserved test product IDs which make IAP testing about a ton easier than ... Read more

10
votes

LineRenderer.SetPositions to accept List or IEnumerable

Scripting

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Jun 26, 2018

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mm1982

Hi, I'd like to request the LineRenderer.SetPositions (https://docs.unity3d.com/ScriptReference/LineRenderer.SetPositions.html) m... Read more

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