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1
votes

diferent types of skin like furr or skales ect. ect.

Graphics

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Apr 01, 2011

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Joseph Orlando

for dogs and lizards, pets and stuff Read more

2
votes

Custom Toolbar

Editor

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Mar 31, 2011

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Clément Dagneau

It would be nice to be able to add new elements to the toolbar (manually and programmatically). At the moment there is only the play... Read more

0
votes

Option to print.

Scripting

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Mar 31, 2011

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Aldwoni

I would like to option print. But on all example I found on Internet I need to use System.Drawing.Printing. Can it be added to unity? Read more

3
votes

More advanced lighting

Graphics

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Mar 31, 2011

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theclamman

Unity needs more advanced lighting like: - the light bounces of other objects - and if there is a thick wall, point or spot light do... Read more

4
votes

Add inheritance support for the icon in the Inspector

Editor

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Mar 30, 2011

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Skjalg Sturlasson Mæhre

In order to add a custom icon to your monobehaviour scripts in the inspector you need to add your icon to this path: Gizmos/NewBehav... Read more

1
votes

Mark the CollisionFlags enumeration with the [Flags] attribute

General

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Mar 29, 2011

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Richard Fine

As the CollisionFlags enumeration is a bitfield, it should be marked with the [Flags] attribute. This will silence warnings from st... Read more

1
votes

Build iOS Asset Bundles on PC

Platforms

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Mar 28, 2011

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Ntero

We want to automate a pipeline for our artists to create Asset Bundles for an iOS application. Currently they are using PCs, and th... Read more

5
votes

Physx hardware support

General

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Mar 28, 2011

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Kjell Arne Vebenstad

For way better performance in though physics scenes... Read more

2
votes
3
votes

XZ scalable grid

Editor

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Mar 26, 2011

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Joe

Although there is a snap option, there's no grid. For types of games that are based on a fixed coordinates it's really a must. It i... Read more

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