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0
votes

Lock apply button on all but one instance of a prefab

Assets

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Mar 05, 2018

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ZDestructor

It would be useful to have a checkbox or some way to disable "apply" for all but one instance of a prefab so that specific instance ... Read more

0
votes

SINGLE PASS STEREO BLOOM (AND OTHER POST PROCESSING EFFECTS) ON GEAR VR.

Graphics

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Mar 05, 2018

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DHARMAKAYA

Hi, Been trying FOR DAYS to get a nice bloom effect (ANY, including cinematic image effects, the post processing stack on github... Read more

1
votes

Make API Updater Extensible

Editor

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Mar 05, 2018

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EvansT

Introducing breaking changes in libraries is painful for users of the library, as well as the developers of the library in terms of ... Read more

0
votes

Installer on Asset Store

Asset Store

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Mar 06, 2018

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zhoufei

It happens that a publisher is publishing two package using shared libraries. The obvious way of handling it would be to have an ins... Read more

10
votes

DevelopmentBuildOnly tag

Editor

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Mar 06, 2018

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diego-giacomelli

Add a default tag as "EditorOnly" called "DevelopmentBuildOnly", because we need some game objects active in the target device too, ... Read more

0
votes

Allow a dropdown in Scripting Define Symbols to pick #define string(s) f...

Editor

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Mar 07, 2018

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amarnaman

Now that global defines are part of the project's Player tab, it would be handy if the developer could pick from several different c... Read more

10
votes

Autodesk Revit to Unity workflow

Editor

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Mar 07, 2018

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MrMe

As an architecture student and game developper enthusiast I find that Unity is currently the best VR solution out there for my proje... Read more

1
votes

Allow Hierarchy Window 'type' search partial matches

Editor

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Mar 08, 2018

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dgoyette

In the Hierarchy window, I can search for objects in the scene. When searching by the "name" of objects, partial search results are ... Read more

5
votes

Add UPPDERCASE_AND_UNDERSCORE variables to NicifyVariableName() Method

Editor

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Mar 09, 2018

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IsaiahKelly

The ObjectNames.NicifyVariableName() method does not currently work on variable names with all uppercase words separated by undersco... Read more

0
votes

Aspect Ratio And Resolution Removed On Reboot

Editor

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Mar 09, 2018

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GameEverything

Created aspect ratios and resolutions in the game window do not save with the project and are reset to the default on reboot. It wo... Read more

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