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10
votes

Add more Grid type for 2d TileMap

2D

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Mar 17, 2018

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EnoroF

There is an awesome tilemap tool for unity now, but there are many types of grid, rectangle, hex, triangle, and so on. It is easy to... Read more

0
votes

Navmesh Agent For All Shapes

AI & Navigation

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Mar 17, 2018

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Vampyr_Engel

Why is Navmesh Agent only for for the Plains and Terrain ?? Why can't it be for the other shapes especially as Cyberplanet Games are... Read more

0
votes

Project Mode or Template for Building POS or Menu Based Apps

GUI

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Mar 17, 2018

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Correalf

I love the Unity system, and would love to do all my Application Development work in Unity, however when creating an application tha... Read more

0
votes

Students should being able to download the tutorial videos. 学生应该能下载教学视频。

Docs & Tutorials

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Mar 18, 2018

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tilliw

Many students who want to learn Unity by themselves should being allowed to download the tutorial videos on the official website esp... Read more

0
votes

Support Multi-Object editing for Unity Terrains.

Terrain

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Mar 18, 2018

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niallmc

Support multi-editing for unity terrains. e.g allow terrain textures to be added for multiple terrains at once. Read more

0
votes

(Multi-)Threaded Physics Cooking

Physics

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Mar 19, 2018

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PatrickDahlin

Multithreading or just threading the cooking of PhysX meshes is a feature I really need to be in Unity by now, not just simulation. ... Read more

10
votes

Show list of items in a package. (Even though everything is already impo...

Editor

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Mar 19, 2018

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dev-waqas

Sometimes you just import a package without seeing its contents then due to poor file structure it goes somewhere you don't know. An... Read more

0
votes

Big list of suggestions about new design of Asset Store

Asset Store

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Mar 19, 2018

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Artaani

Please check this forum thread for details: https://forum.unity.com/threads/big-list-of-suggestions-about-new-design-of-asset-store... Read more

0
votes

GaddComponent<T>() to get or add component

General

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Mar 20, 2018

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mg3ds

Most of the time you will write code like: var component = gameobject.GetComponent<Collider>(); if (component == null) comp... Read more

0
votes

Easy Animator Cleaning idea

GUI

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Mar 20, 2018

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avrohommoshe

The animator in Unity is very powerful and for the most part straightforward. However, I think everyone can agree that it quickly be... Read more

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