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0
votes

Fix the Markdown Guides in the Unity Community

General

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Jan 16, 2018

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benjaminvancaspel

Please add how to list code in the Community forum markup flyout that appears on the "Ask a question" form https://answers.unity.... Read more

0
votes

Video record tool for mobile

General

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Jan 16, 2018

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NickBullseye

The video and audio recording tool, that will be able to: - Record videos on mobile platforms - Select from which cameras you wa... Read more

0
votes

A few ergonomic suggestions for beginners

General

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Jan 16, 2018

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Quasar47

Hello there, As a beginner, I think Unity is a really handful tool to start programming, but I think some improvements could be m... Read more

0
votes

NavMeshObstacle on Specific Navmeshes

AI & Navigation

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Jan 16, 2018

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attlue_1

NavMeshAgents can use AgentID to select which NavMesh for pathfinding. NavMeshObstacle should use AgentID to select which NavMesh... Read more

10
votes

ComponentUtility on runtime

Scripting

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Jan 16, 2018

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MetalBreaker

I'm facing an issue when using serialization/reflection to copy an Animator and paste it onto another object. Only UnityEditorIntern... Read more

0
votes

Blender orbit in the editor.

Editor

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Jan 16, 2018

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CookieCoding

Blender has easy controls where you just middle click to orbit, I'd like to see that in Unity. Read more

0
votes

Managed Plugins framework version

Docs & Tutorials

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Jan 17, 2018

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the9ball

https://docs.unity3d.com/Manual/UsingDLL.html append setting .NET Framework 3.5 ( or 4.6 ) Read more

0
votes

input butons axion

Input

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Jan 17, 2018

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watercat

for input butons i have 1 big problem i have category wat is your ,key or muse butons, joestick axion , muse movment the only prob... Read more

4
votes

Show "git lfs clone" progress

Cloud Build

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Jan 17, 2018

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m4c0

Currently, when we have a somewhat big GIT repository (10GB), we spend at least two hours waiting for the "git clone". But, the bigg... Read more

0
votes

Expose API to generate hash code

Editor

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Jan 18, 2018

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Peter77

Unity contains methods to generate hashes from strings, such as Animator.StringToHash. Unity also generates checksums for assetbundl... Read more

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