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1
votes

ScreenToGUIPoint docs need clarification.

GUI

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Jan 22, 2012

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Michael Vargas

http://unity3d.com/support/documentation/ScriptReference/GUIUtility.ScreenToGUIPoint.html is confusing, as it implies that it perfor... Read more

4
votes

Why am I forced to load the last project when lauching unity?

Editor

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Jan 22, 2012

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Anonymous

eg: I made my project with unity 3.4.2 and I downloaded 3.5beta. If I run Unity it will ask me to upgrade my last project, but I wan... Read more

1
votes

More settings for texture compression please

Graphics

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Jan 22, 2012

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Evan

In between the current two choices; "Uncompressed" and "Compressed all to s##t". Read more

1
votes

New Feature

Editor

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Jan 21, 2012

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Colin Day

Visually see in the hierarchy and world that a prefab instance has been modified (display it in different color or put * next to the... Read more

1
votes

Integer version of Vector3i

Scripting

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Jan 21, 2012

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immortius

It would be nice if there was an integer version of the Vector3 struct (Vector3i perhaps?) supported by Unity and its properties edi... Read more

7
votes

A Library pane in addition to the Hierarchy and Project panes

Assets

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Jan 21, 2012

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Max Maroe

I have a lot of projects that I make for Unity, and it's very difficult to share and update assets between projects. Currently, I h... Read more

0
votes

Define a DevBuildOnly tag that works like EditorOnly but is included in ...

General

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Jan 20, 2012

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Richard Fine

Define a DevBuildOnly tag that works like EditorOnly but is included in Development Builds. Combined with the DEVELOPMENT_BUILD def... Read more

10
votes

Automatic hiding of abstract classes from a dll in the project view

General

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Jan 20, 2012

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Michael R. Schmidt

Currently abstract classes from an imported dll shows up the project view. This confuses our designers and clutters their editor vie... Read more

2
votes

custom exporter

Assets

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Jan 20, 2012

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Anonymous

custom exporters for own file formats Read more

4
votes

Simple UV Texture Animation Pipline

Graphics

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Jan 20, 2012

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inaba

SimpleUVanimation pipline on UVsetting. Read more

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