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0
votes

unity to be screen reader accessible it is not at the current moment!

Editor

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Dec 20, 2017

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visionman50

hi, a blind it person and downloaded the unity latest build. i have tried it with three screen readers, jaws for windows from http:/... Read more

10
votes

More efficient Physics.[Overlap/XCast] that only returns whether there i...

Physics

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Dec 20, 2017

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Prantare

This would be non-alloc, and wouldn't require a preallocated "Collider[]" or "RaycastHit2D" array. The functions would be able to te... Read more

2
votes

Add Vector2Int/Vector3Int multiplication with left-hand operant scalar/int

Scripting

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Dec 20, 2017

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krndhub

The multiplication with the scalar as right-hand operand exists. Just for convenience it would be nice to have it the other way roun... Read more

2
votes

Negation/unary minus for Vector2Int/Vector3Int

Scripting

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Dec 20, 2017

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krndhub

Just for convenience it would be nice to be able to write code like `-Vector2Int.one`. Read more

0
votes

Attribute for declaring known conflicted components

General

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Dec 21, 2017

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lPVDl

Idea is in creating new attribute. This attribute will prevent adding listed components the gameObject which contains component of t... Read more

2
votes

Assembly Definition Seperate From Folder

Runtime

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Dec 21, 2017

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OriginalSINe

Currently, an Assembly Definition must be in the folder that represents the assembly. It would be better if the Assembly Definition ... Read more

10
votes

material layer

Editor

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Dec 22, 2017

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watercat

if have 2 or mor materials to have the choice to change their order 1 material 2 material and 2 material 1 material Read more

0
votes

PackedMemorySnapshot: Missing Unity version and platform information

Editor

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Dec 23, 2017

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Peter77

A PackedMemorySnapshot lacks information about the Unity version and from what platform it has been captured. Read more

10
votes

Expand OnParticleCollision to include the individual particle involved i...

Physics

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Dec 25, 2017

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G-Reusch

Currently, the OnParticleCollision function either gives the object that was collided with, or the particle system that emitted the... Read more

6
votes

Scrollwheel for long enums

Editor

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Dec 25, 2017

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shockelite

Using the arrow for long enums takes too long to run through. Please allow the mouse scrollwheel when enum list goes off the screen. Read more

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