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72
votes

Support Discord Webhooks as a Cloud Build Notification

Cloud Build

-

Mar 16, 2017

-

james7132

Currently Slack is the only supported notification integration with Cloud Build. Discord recently has added webhook support, and is ... Read more

40
votes

Import Support for JT (Jupiter Tessellation) Files

Assets

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Apr 19, 2017

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Wellmann

As part of the strategy to make Unity 3D more appealing for industries like automotive and manufacturing it would be great to have i... Read more

153
votes

List Assets in Resources folder

Assets

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Jan 28, 2017

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CarlosBCV

There are many games where you have to load and unload assets at runtime. Currently in Unity the only way to make it is through Res... Read more

40
votes

A folder that is Ignored for scripts/media, but works in collaborate and...

Editor

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Apr 04, 2017

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hpdvs2

Unity's Assets have a few special folders, like Resources and Plugins. I'd like to add another folder to emphasize non-managed file... Read more

22
votes

5.6+ VideoPlayer Frame Stepping and Seeking

General

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May 22, 2017

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cdwinell

I found that the VideoPlayer component has a StepForward() method, but does not have a StepBackward() method. The VideoPlayer also d... Read more

17
votes

Every GUILayout method should have n EditorGUILayout equivalent to handl...

Editor

-

Jun 21, 2017

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Art-Leaping

For example, there is no EditorGUILayout.Button method, which means that any time you want a button in an editor GUI, you much make ... Read more

97
votes

TouchBar controls for Unity Editor on macOS

Editor

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Feb 02, 2017

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msavich

I would like to see some basic touch bar controls for the Unity editor. (The touchbar being the OLED function key row found on the n... Read more

30
votes

OnValidate callback for any class marked Serializable

Scripting

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Apr 26, 2017

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awardell

It would be nice if any class with the Serializable attribute could contain an OnValidate method and, if that class is contained by ... Read more

31
votes

Custom Pivot in Pixels

2D

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Apr 20, 2017

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Cristiano-Bartel

It would be nice if the custom pivot in the sprite editor would be in pixels instead of normalized scale. Or at least an option to c... Read more

647
votes

.NET Standard Compatibility

Scripting

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Sep 26, 2016

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birkskyum

.NET Standard is an effort to streamline the API of all .NET platforms. The concept is to provide a .NET Standard Library to .NET... Read more

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