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35
votes

Custom Mipmap Textures

Graphics

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Aug 05, 2016

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RLin

In many cases, mipmap textures that are automatically generated are much lower in quality then they could be, even for their resolut... Read more

68
votes

Mechanim: Add Animator.CrossfadeExplicit to force a layer into a specifi...

Animation

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Jun 02, 2016

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shcipwa

Mechanim adds a lot of awesome features for things like configuration of blend trees but makes driving anything yourself out of the ... Read more

200
votes

Profiling in "Headless Mode" builds

General

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Mar 12, 2016

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Erhune

In Unity 4.2 and later, it used to be possible to run a "Development Build" of a Unity project on a Linux server without GPU using t... Read more

20
votes

optimized line/edge and point colliders for 3D

Physics

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Sep 14, 2016

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chibiofgjovik

two new components. "collision boxes" that are just a line segment and just a point. This should be more resource efficient and eas... Read more

40
votes

Can't play Dead Trigger 2 on any browser

General

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Jul 08, 2016

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darylcabigo

Hi, I can't play dead trigger 2 on any browser (Mozilla Firefox & Internet Explorer). I already uninstall and reinstall the Unity... Read more

109
votes

LIVE TRAINING COURSES about all Features and Changes Latest Stable CURRE...

Docs & Tutorials

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Apr 15, 2016

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AlanMattano

Each week, new release of Unity has many new existing features, improvements and changes. This Live Training New Course is a complet... Read more

103
votes

IES Light Support

Graphics

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Apr 17, 2016

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SamAB

As someone working in the lighting and architecture field, I require IES (Illuminating Engineering Society file format) lighting sup... Read more

36
votes

High DPI support on Windows

Editor

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Jul 11, 2016

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Teejay5

I use Unity on a Microsoft Surface Pro 4 which has a resolution of 2736 x 1824, and everything is soooo small. I can turn on DPI sca... Read more

84
votes

Terrain system touch-up

Graphics

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May 02, 2016

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Stardog

There's no chance of a whole new terrain system, but please put 5 man-hours into touching up the current one. ----- Wind Colou... Read more

11
votes

Improving Animator recording and playback with Animator.ContinueRecordin...

Animation

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Jan 05, 2017

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hepphep

Currently Animator.StartRecording and Animator.StartPlayback combination does not allow you to persist your earlier recording if you... Read more

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