Search Feedback

42
votes

Allow Animation.SetCurve at runtime for non-legacy AnimationClips

Animation

-

Mar 19, 2018

-

Arycama

Animation.SetCurve can not be used at runtime with mecanim clips, despite not being an Editor-only method. If runtime-generated a... Read more

41
votes

Language Selection in UnityEngine.Windows.Speech.DictationRecognizer

General

-

Mar 23, 2018

-

buildcavrnus

Greetings. The Microsoft based DictationRecognizer, which the unity version uses, can be provided a culture, such as the default "e... Read more

239
votes

Official Mobile WebGL 2.0 and Canvas 2D Export support

WebGL

-

Nov 23, 2017

-

hmachalani

With the arrival of Facebook Messenger Instant games, many game developers want to port existing Unity games to Mobile HTML5. More p... Read more

20
votes

Make testing Oculus Go app development a one-click process.

General

-

May 25, 2018

-

Unityaware

Some developers, such as myself, come from a creative / art / illustration background. At present it’s an absolute nightmare to test... Read more

23
votes

Native world shifting (floating origin) to overcome problems due to 7-di...

General

-

May 08, 2018

-

Marcos-Elias

I'm trying to make a driving simulator with large routes (20km+), and this is almost impossible in Unity right now. Tiling, loading ... Read more

62
votes

Vector3Int.forward and Vector3Int.back

Scripting

-

Feb 11, 2018

-

tbartl

Static property shorthands to match what Vector3 offers. Vector3Int.negativeInfinity and Vector3Int.positiveInfinity would also b... Read more

138
votes

Universal linux Unity3D Editor package (AppImage/snap/flatpak)

Editor

-

Dec 19, 2017

-

t_obrien

"As a Linux developer using an unsupported OS, I would like to have the Unity Editor packaged as a universal application so that I c... Read more

30
votes

Checkbox to disable automatic opening of folder where build will be plac...

Editor

-

Apr 10, 2018

-

VivianArchiact

Everytime I create a build Unity opens the folder containing the outputted build. Theres no way of disabling this and it would be gr... Read more

91
votes

Low-poly terrain editor

Terrain

-

Jan 10, 2018

-

sudoman281

Since the low-poly games are getting more popular, I think the low-poly terrain editor should be added. Making the terrain in some 3... Read more

36
votes

Do not create meta for empty directories to get rid of git conflicts

Collaborate

-

Mar 18, 2018

-

Deepscorn

As said here https://feedback.unity3d.com/suggestions/store-meta-file-for-a-folder-inside-the-folder "At the moment meta files ... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10516)

2D

(274)

Ads

(52)

AI & Navigation

(78)

Analytics

(125)

Animation

(389)

Asset Store

(332)

Asset Store Publisher

(10)

Assets

(534)

Audio

(176)

Cloud Build

(139)

Collaborate

(57)

Docs & Tutorials

(237)

Editor

(2452)

Everyplay

(14)

Game Performance Reporting

(15)

General

(950)

Graphics

(861)

GUI

(422)

Input

(165)

Licensing

(88)

Networking

(185)

Physics

(380)

Platforms

(438)

Profiling & Optimization

(81)

Runtime

(180)

Scripting

(1147)

Terrain

(168)

WebGL

(141)