Search Feedback

112
votes

PLATFORMS: UNITY FOR UBUNTU TOUCH (PERSONAL MIR/UNITY8)

Platforms

-

May 29, 2016

-

Faraone

Create version of Unity Editor for Ubuntu Touch (unity8/mir version desktop and mobile) Read more

80
votes

Allow forward shaders to output into gbuffer in an additional pass

Graphics

-

Jun 18, 2016

-

cician

Unity allows us to use forward-only shaders on top of the deferred renderer, which is nice. The problem is that many image effects r... Read more

237
votes

Tracking app install using install referrer

Analytics

-

Apr 05, 2016

-

Simon_says

It would be good if you could directly access the install referrer used in ad campaigns on mobile platforms without using bad 3rd pa... Read more

28
votes

Nested animation similar to Flash's graphic symbols

Animation

-

Sep 08, 2016

-

SadieBrown

The hopeful non-coding 2D animator requires: 1. The ability to scrub nested animations together and/or, BETTER YET: 2. The ability... Read more

110
votes

Official support for Reorderablelist

GUI

-

May 17, 2016

-

lucvdp.com

Having a public List/Array in the Inspector and not being able to easily change the order of the elements is very time consuming and... Read more

21
votes

Save to device and/or other privacy measures.

Everyplay

-

Oct 03, 2016

-

SoerenL

As new types of games become possible, the interactions with the games change, and the content change as well. Augmented Reality gam... Read more

21
votes

Asset Store advanced sales and traffic statistics!

Asset Store

-

Oct 03, 2016

-

RedPolygon

It would help A LOT if the asset store publisher panel would contain some even basics statistics page, including things like: - Top... Read more

41
votes

And new feature to interact with new iMessage in iOS 10?

General

-

Jul 25, 2016

-

cyantigris

since iOS 10 gonna be published soon. The new iMessage features are so good! So, may I ask is there any feathers or switch I can use... Read more

28
votes

Hooks to build on Git Pull Request

Cloud Build

-

Aug 31, 2016

-

lucasblucas

It would be ideal to be able to trigger cloud builds at the time a pull request is created. So rather than finding out the build fai... Read more

200
votes

Profiling in "Headless Mode" builds

General

-

Mar 12, 2016

-

Erhune

In Unity 4.2 and later, it used to be possible to run a "Development Build" of a Unity project on a Linux server without GPU using t... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(8365)

2D

(197)

Ads

(31)

AI & Navigation

(50)

Analytics

(80)

Animation

(275)

Asset Store

(189)

Assets

(474)

Audio

(145)

Cloud Build

(86)

Collaborate

(11)

Docs & Tutorials

(172)

Editor

(1936)

Everyplay

(13)

Game Performance Reporting

(10)

General

(751)

Graphics

(699)

GUI

(335)

Input

(138)

Licensing

(68)

Networking

(141)

Physics

(314)

Platforms

(394)

Profiling & Optimization

(63)

Runtime

(146)

Scripting

(942)

Terrain

(149)

WebGL

(126)