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60
votes

Animation Dopesheet needs Y axis zoom for keyframed Sprite animation

Animation

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Aug 24, 2016

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empika

When working with simple keyframed spritesheets, it's very difficult to see the sequence of frames that have been placed. The only w... Read more

21
votes

Improve "Some objects were not cleaned up when closing the scene" error ...

Editor

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Nov 23, 2016

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Peter77

Sometimes our game displays the following error message: Some objects were not cleaned up when closing the scene. (Did you spawn ne... Read more

619
votes

Full control of VR rendering (API)

Graphics

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Mar 15, 2016

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sirbrialliance

With the current VR API it is impossible to render advanced 3D effects special 3D effects. We need the power to integrate with, or e... Read more

12
votes

Put the networking HLAPI into its own separate namespace, separate from ...

Networking

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Feb 12, 2017

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PhilSA

Building a custom networking system on top of the transport layer is currently very troublesome due to class names often conflicting... Read more

31
votes

Asset Store advanced sales and traffic statistics!

Asset Store

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Oct 03, 2016

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RedPolygon

It would help A LOT if the asset store publisher panel would contain some even basics statistics page, including things like: - Top... Read more

13
votes

Additional Physics Colliders

Physics

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Jan 27, 2017

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Dave_LeDev

Having more maths-based shapes would reduce dependency on mesh colliders and provide performance gains. Additional geometry I'd like... Read more

151
votes

Keep Current Unity Pro Subscription Price (For Single Platform Use)

Platforms

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Jun 01, 2016

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IsaiahKelly

Keep the current Unity Pro subscription price, but only for single platform use (e,g. standalone builds) Or allow the Plus tier to r... Read more

136
votes

AnimationCurve key handles too rigid

Animation

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Jun 10, 2016

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weitay

The key handles at the moment can only be rotated around the key. Unlike other programs like photoshop or illustrator where you can ... Read more

70
votes

Zoom IN/OUT feature in the Animator window

Editor

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Jul 27, 2016

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fantom642

Zoom IN/OUT feature in the Animator window would be very useful when working with a big amount of different state machines Read more

28
votes

Another reason to support .NET 4.x

Scripting

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Oct 14, 2016

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kylernunery

I know .NET 4.x is on the roadmap, but it is currently in 'Research' phase. I'd like to see it moved up on the priority list. My r... Read more

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