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8
votes

Hierarchy Shortcuts: Tab & Shift Tab to Change if a Gameobject is Childe...

Editor

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Nov 13, 2017

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Beks_Omega

I'm always fighting the hierarchy drop mechanism when I'm trying to move things around in my hierarchy, both when I'm just trying to... Read more

0
votes

Change "File > Save Project" to "File > Save Project Settings"

GUI

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Nov 14, 2017

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LivioDeLaCruz

I have a friend who lost a day's worth of work because she was clicking on "Save Project" rather than "Save Scene." The string "Save... Read more

1
votes

Addition of a functionality in Scene View Tab

Editor

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Nov 14, 2017

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adnanshaukat-uol

kindly add tris and verts count in the sceneview tab to check the total verts and tris without using the camera or the gameview tab Read more

1
votes

Allow DownloadHandlerScript implementations to set isDone

Networking

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Nov 14, 2017

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benjaminjordan

DownloadHandlerScript disallows subclasses from setting the isDone flag when they chose. Because of this, DownloadHandlerScripts are... Read more

0
votes

Simple Generic Class Serialization

Editor

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Nov 15, 2017

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Nimdanet

-- Hi, I'm struggling to make something "simple". -- I have a generic class for a StateMachine: class State<TEnumState, TEnum... Read more

0
votes

Allow selecting asset just by typing its name

Editor

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Nov 15, 2017

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Dread_Boy

When in Project tab, allow asset selection just by typing its name. For example if I have asset called "Material1" and start typing ... Read more

0
votes

Unity 2017.2.0f3 (64-bit) Project problem

Editor

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Nov 15, 2017

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Lechjocker

Sometimes i trying the open a new project after the closing unity. i saw the loading bar and quickly lost. i waited lot of times but... Read more

0
votes

Add mono spaced font to EditorStyles

Editor

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Nov 15, 2017

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Peter77

The EditorStyles class contains already a bunch of font definitions: https://docs.unity3d.com/ScriptReference/EditorStyles.html ... Read more

0
votes

Lifetime user count in Analytics

Analytics

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Nov 15, 2017

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dri_richard

Business partners (e.g. publishers) typically want to know the lifetime unique user count, and lifetime session count, of a game. ... Read more

0
votes

Stop Animator Component from Blocking Animation Window

Animation

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Nov 15, 2017

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generalmcmutton

I've begun using Mecanim as a general-purpose state machine rather than just an animation state machine, along with legacy animation... Read more

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