Hi, please add a "sliceDepth" parameter to Camera.SetTargetBuffers for Tex2DArray to choose which slice of an array texture gets... Read more
Today I wanted to implement audio functions to my game and I don't believe that it is impossible to create simple looping sounds in ... Read more
Just learning the import process by using my own model which means I'm going back into Blender and Unity often to make my character ... Read more
In order to fit it with my existing IAP code I want to do init and fetch as separate operations. This seems simple. (1) First ca... Read more
It was a good idea to connect Made with Unity with Unity Connect, but why do you not make this also with Asset Store? The Unity Conn... Read more
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- Make Particle Systems actually batchable into a single underlying graphics API draw call
- Move the base number of seats from 3 to 5. You are shooting yourself in the foot with 3.
- Asset store vs. package manager assets.
- Asset store is laggy in unity