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0
votes

Raycast backface only option

Physics

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Sep 06, 2017

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stuffkikker

Raycasts by default only detect front face hits with colliders, and optionally backface. It would be nice to have a backface *only* ... Read more

1
votes

More helpful Application.unityversion field

Editor

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Sep 06, 2017

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PedroGV

Application.unityversion is currently a string, which is not handy to work with when creating editor extensions that dynamically dep... Read more

1
votes

Add an OnSceneExit() function

Scripting

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Sep 07, 2017

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Raja-Unity

It would be very useful to have an OnSceneExit() function if anything needs to be done when the scene changes. For example, the game... Read more

1
votes

Rootmotion from Timeline Animation Track

Animation

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Sep 07, 2017

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Carl-Gran

The new timeline feature is great! It would be really useful though if it would be possible to access the accumulated rootmotion (po... Read more

0
votes

Support download of Apple-hosted content in Unity IAP

Platforms

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Sep 07, 2017

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Olivier-Tache

A very nice addition to Unity IAP would be the ability to handle the download of puchasable content hosted on Apple servers. This is... Read more

1
votes

GUI Image Type Filled Origin Should have a Center Option

GUI

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Sep 07, 2017

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ninjabuntu

When I need a filler bar for Progress Bars or HUD Bars, like Health or Magic, I use an image set to filled. For the Horizontal direc... Read more

5
votes

New user role for analytics viewers

Analytics

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Sep 08, 2017

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Bomadeno

The current permissions for Unity cloud are Owner, Manager, User. However, the user role has full edit permissions across the whole ... Read more

0
votes

BuildPipeline API for ignoring folders on build

General

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Sep 08, 2017

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DGordon

Add the ability to ignore a folder(s) from specific platform builds through the BuildPipeline API. This is needed for use cases wher... Read more

0
votes

support adding custom menuItem divider in GameObject context menu

GUI

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Sep 10, 2017

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imgspc

1 - I want to add a menu item divider after the last item ("Camera") in the GameObject context menu 2 - I want to add a custom menu... Read more

1
votes

Add UnityEvent to Animator that is triggered when a state transition beg...

Animation

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Sep 11, 2017

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dantman

Right now the only way for a script to keep track of the state of the Animator is by polling the Animator state every frame (ineffic... Read more

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