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10
votes

mecanim blend improve

Animation

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Jun 08, 2017

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alex_e_m

hi, i have an idea how to improve the animator system. now when u select the transition arrow between two anims (in animator window)... Read more

10
votes

Show script full name instead of big icon in project window

Editor

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Jun 09, 2017

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piotrus

I hate the fact that I have to set the smallest icon size just to see full script name and then back to big to see previews of textu... Read more

0
votes

Tutorial Assets no longer available

Audio

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Jun 10, 2017

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Clebio

In the Sound Effects in Unity 5 tutorial (https://unity3d.com/learn/tutorials/topics/audio/sound-effects-unity-5), the asset linked ... Read more

1
votes

Rigidbody2d.MoveRotation(Quaternion)

2D

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Jun 11, 2017

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laurentlavigne

Quaternion offer many benefits over eulers: no gimbal lock, tons of method to construct them offering tighter code and years of expe... Read more

0
votes

RequireComponent at Hierarchy level

Scripting

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Jun 12, 2017

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WavyRancheros

I would love to see a [RequireComponent] attribute where you can define the level in the hierarchy at which the component needs to a... Read more

1
votes

Leaderboards/Challenges/Achievements

Analytics

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Jun 12, 2017

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Nikolasio

Hi, Unity Analytics is becoming comparable to some excellent BaaS's. Thx for that! The remote settings are very promising. ... Read more

0
votes

Progress Tracking and Gamification of Docs & Tutorials

Docs & Tutorials

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Jun 12, 2017

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jakejolli

Add progress tracking to tutorial and project content, and maybe also to documentation. Add points and badges/achievements or so... Read more

10
votes

Make FPS Video Animation Quickly!!

Animation

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Jun 12, 2017

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ARE-DEVELOPER

Hi there, so as we work and develop our ideas we come across many ideas and tools that we wish unity had, most of game develop... Read more

0
votes

Physics2D.Raycast overload accepting a Ray2D or Ray

2D

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Jun 13, 2017

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jeffreyschoch

What use does Ray2D serve right now? How does it differ from Ray, and why can neither of those things be used with the Physics2D Ray... Read more

2
votes

Make the Joystick Source setting tied to a platform

Editor

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Jun 13, 2017

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LilGames

I am trying to alternate between testing a game for Mobile and for Windows standalone. Under Project Settings -> Editor -> Unity Rem... Read more

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