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2
votes

Allow mult select Apply for prefabs

Editor

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Jun 05, 2017

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Nodrap

I have a set 5 prefabs that I am frequently changing attribues in their children (colour, additional components etc.) I can do most ... Read more

10
votes

Detect all intersection on raycasting

Physics

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Jun 05, 2017

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akaBrainStorm

From the Scripting API, its says: [Raycasts will not detect Colliders for which the Raycast origin is inside the Collider] We nee... Read more

0
votes

Download cache utilities: 20gb+ of asset store cache just hanging out, c...

Editor

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Jun 06, 2017

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dylanh7244

https://i.imgur.com/lO6pk8n.png I have 21gb of leftover assets and cache from the asset store. I get a lot of music & sound packs... Read more

4
votes

Option to hide or remove default default Asset Labels

Assets

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Jun 06, 2017

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JohannesMP

As of 5.6, Unity provides 15 default Asset Labels that (to my knowledge) are not removable. So far I've ended up prefixing my lab... Read more

0
votes

Give an option to Documentations to Correct typos through Version Contro...

Docs & Tutorials

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Jun 07, 2017

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bbotond90

It would be nice to give a way to the community who reads the docs thousands of times to fix typos, just like Microsoft does now. Fo... Read more

4
votes

Add the version number to the Unity shortcut in the start menu.

General

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Jun 07, 2017

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Filipsen

Having multiple versions of Unity installed can be quite confusing, and even more so when they are all just called Unity, when searc... Read more

0
votes

Function keys and mouseWheel scrolling in Animation Window

GUI

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Jun 07, 2017

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Quetzal_Studios

Having lots of bones is a pain when one can only vertical scroll using the side scroller. Would be wise to use function keys + mous... Read more

10
votes

Light Weight Form Applications

2D

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Jun 08, 2017

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mcnixo

Hey a suggestion I wanted to float by! Unity is an amazing go to program for app creation because of its portability. All the techno... Read more

0
votes

Attribute to prevent adding certain component combinations

Editor

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Jun 08, 2017

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WavyRancheros

I have a couple of scripts that are dependent on each other, but they MUST NOT be added to the same GameObject. It would be great to... Read more

1
votes

Drag & Drop of MonoBehaviour script into scene automatically creates Gam...

Editor

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Jun 08, 2017

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WavyRancheros

It would be great for prototyping if you could drag & drop a script from Project view into Scene Hierarchy and it automatically crea... Read more

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