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0
votes

ReadOnly property for the Editor.

Collaborate

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May 16, 2017

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ChaosLight

A read-only property that could be added in code (or a toggle or mark of some sort) that enforces not changing a value. So that ... Read more

0
votes

Show number of pages at top of Sprite Packer

Editor

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May 17, 2017

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andymads

At the top of the Sprite Packer where it tells you which page number is being displayed show the total number of pages too. This ... Read more

0
votes

OnFrameID() (an idea)

General

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May 17, 2017

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EnsurdFrndship

Hello, I have an idea where when thousands of instantiated objects use the same scripts to call the Start() function, and may ca... Read more

10
votes

Windows SDK

General

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May 17, 2017

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EdinatorKing

Make it so you can point out the path to the Windows SDK for windows store builds like with Android instead of having to go through VS. Read more

0
votes

OAuth 2 on the Cloud Build API

Cloud Build

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May 18, 2017

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Biro456

From what I could gather in the documentation found at https://build-api.cloud.unity3d.com/ there is no way to automate the authoriz... Read more

1
votes

Support glowing outlines for objects

Graphics

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May 18, 2017

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Rowlan

Currently there is no easy way to highlight objects in Unity. The requested effect is that selected objects have silhouttes / outlin... Read more

2
votes

Make the "Auto Generate" option of Lighting NOT enabled by default.

Graphics

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May 18, 2017

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RafaelF82

Make the "Auto Generate" option of Lighting NOT enabled by default. It just slows down production when we forget to turn it off. Read more

0
votes

Visual flowcharts

Editor

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May 18, 2017

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EnsurdFrndship

Hello, I have another idea that I don't know would be too much to request, but I have a vision of many games out there that use... Read more

10
votes

Multi-track animation event management UI

Animation

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May 19, 2017

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vamky

Animation event sucks as it is now, the icon is tiny, all events are on the same track, no visual indications of which event does wh... Read more

10
votes

Allow disabling script when it doesn't contain Start or Update methods

Editor

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May 19, 2017

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MasoInar

Now it is not possible to disable script on gameobject when it doesn't contain Start, Update, FixedUpdate or LateUpdate methods. ... Read more

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