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10
votes

Particle System font size is too small

Editor

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Apr 18, 2017

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Tom0071

I Use Unity3d 5.5,and my screem is not so clear(the leptop screem resolution is too low),every time I have to watch very difficultly... Read more

0
votes

NetworkServer to address OnApplicationPause() best practices

Networking

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Apr 18, 2017

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fredsa

When used as documented, the NetworkMatch example in the docs with cause the networking system to log an infinite stream of errors a... Read more

0
votes

Asset Store Beta

Asset Store

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Apr 18, 2017

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steego

It would be nice to be able to upload a package to the asset store and mark it as beta, and then be able to give access to select be... Read more

0
votes

Cloud Build Player settings for not-installed platform modules

Cloud Build

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Apr 18, 2017

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steego

It would be nice to have a way to change the player settings for a project for a platform in Unity without having to install the pla... Read more

0
votes

Scripting Interface for machine simulation

Scripting

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Apr 19, 2017

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Uli75_

It would be great to have a api/scripting interface to send signals/setpoint values to 3d model defined in unity (controlled by unit... Read more

1
votes

PLEASE IMPROVE PERFORMANCE OF SAVING COMPILING C# SCRIPTING IN EDITOR

Scripting

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Apr 20, 2017

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AlanMattano

After importing 10 assets from the asset store and in the middle of game develop process, saving C# performance and returning to Uni... Read more

1
votes

PLEASE ADD CATMULL–CLARK OR BETTER SUBDIVISION SURFACE FOR INCREMANTAL LOD

Graphics

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Apr 20, 2017

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AlanMattano

Please consider adding Catmull–Clark Sub - surface to increase the mesh Level Of Detail group, can help to reduce mesh size when shi... Read more

0
votes

Implement Texture2D.SetPixelBilinear

Scripting

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Apr 20, 2017

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EyecyArt

This shall be self-explanatory. This is the counterpart of GetPixelBilinear. When a floating point coordinate is passed then the col... Read more

9
votes

VideoPlayer.stop Event: callback to listen to when the player has stopped

Graphics

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Apr 21, 2017

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IvanQ

Event VideoPlayer.stop: bind a method to tell us when the video player has stopped without having to set Loop to true and listening ... Read more

10
votes

hierarchical timescale system

Runtime

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Apr 21, 2017

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Grin

This would allow for user created timescales to be nested within a structure that still allows for global control, whilst easily gra... Read more

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