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0
votes

Make function UnityEventBase.GetPersistentListenerMode(int index)

Scripting

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Feb 28, 2017

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Deni35

Now there is GetPersistentTarget(int), GetPersistentMethodName(int) but there is no getter for PersistentListenerMode. Also for Pers... Read more

0
votes

Accept value of a field on de-focus as if Enter had been pressed

Editor

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Feb 28, 2017

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LilGames

I'm moving over to Unity from Flash Professional/Animate CC and a small but impactful editing difference is causing me headaches: ... Read more

0
votes

Custom Web Analytics Dashboard for developers

Analytics

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Mar 01, 2017

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johndthottam

Every developer like to showcase their game's user base etc to other people. It could be for an investor pitch, or for just boasting... Read more

0
votes

Tutorial idea

Docs & Tutorials

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Mar 01, 2017

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CristianoRodrigues

Hello guys I wanted to congratulate you on Unity. I love the platform. Tutorials help a lot of us amateurs. I'm trying to make a ... Read more

5
votes

Better Mesh UV Input

Graphics

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Mar 02, 2017

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LaireonGames

TLDR; Can we have more options for the method mesh.SetUVs such as an array or a class that implements enumerable and not just list. ... Read more

10
votes

Tree Instance Alpha

Terrain

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Mar 02, 2017

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Ziron999

I'm able to cache all of the tree instances and do many many things...except one... no matter what i make the alpha it stays the ... Read more

3
votes

Disambiguate ShaderUtil.ShaderPropertyType and MaterialProperty.PropType

Scripting

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Mar 03, 2017

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Gogeric

ShaderUtil.ShaderPropertyType and MaterialProperty.PropType actually reference the same thing but are separate, and are obtained thr... Read more

0
votes

Get customer feedback to publishers faster

Asset Store

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Mar 03, 2017

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yared0319

As a Publisher, I need to see ratings and reviews on my asset even if there are not enough for an overall rating. I need to know fr... Read more

0
votes

Customer feedback view on publisher site

Asset Store

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Mar 03, 2017

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yared0319

As a publisher, I need to see customer feedback from the publisher panel because, if I deprecate the asset, ratings and reviews can ... Read more

10
votes

Document IMGUI philosophy, best practices, and custom controls

Docs & Tutorials

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Mar 03, 2017

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Mollrow

I've been learning ways of extending the editor and I was convinced that Unity's IMGUI was simply not extensible. None of the philos... Read more

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