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0
votes

Add "Compiled' feedback when auto refresh is off.

Editor

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Feb 20, 2017

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hoesterey

Auto refresh causes problems in large projects  making it unusable when doing tasks that go between code and editor alot (it locks u... Read more

0
votes

Difference between Application.LoadLevel and SceneManager.LoadScene

General

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Feb 20, 2017

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Iammnhamza

I have a little confusion , do i can say SceneManager.LoadScene is a updated version of Application.LoadLevel ? and now we have to ... Read more

10
votes

Shadow issues in 3D

General

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Feb 21, 2017

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Riyaz-Salam

After adjusting Shadows in Editor/game Quality, It shows in the unity PC but disappears from mobile Build app. I could fix it only ... Read more

10
votes

Expose UnityEngine.RestService for customers

Editor

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Feb 21, 2017

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kavaari

This would allow a easy 3rd party external plugin development, for example I can use Python build scripts to control the Unity Edito... Read more

6
votes

Application.logMessageReceived should pass the Exception object

Scripting

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Feb 22, 2017

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ludiq

When getting an exception logged, it is impossible to retrieve the actual Exception object, only the printed stack tract. This makes... Read more

0
votes

Ensure Play/Pause/Skip buttons can always be pressed

Editor

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Feb 22, 2017

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ChrisAcoma

Sometimes we mess up. We create some sort of infinite loop, or the debug panel is spitting out thousands of error messages per frame... Read more

3
votes

Ray Traced Distance Field Soft Shadows

Graphics

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Feb 22, 2017

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PrivateFox

This type of shadows, used in UE4, will make Unity scenes more realistic. Current shadows are good for stylized, non-realistic ren... Read more

0
votes

Unity (Umbra) Occlusion Culling improvement request

Graphics

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Feb 23, 2017

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DonaldW

- 在Editor能展现更丰富的OC信息,比如缺失的cell信息、voxel信息,希望更加显眼的portal信息等。可参考Umbra的原生Editor。 - 希望能提供性能数据,分析因OC优化了多少性能(如DrawCall等)、OC本身占用了多少时间 - ... Read more

0
votes

Set default texture import without using code

Editor

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Feb 23, 2017

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st33d

The texture import settings are the complete opposite of what I use to make 2D games. I now have to go into several different panels... Read more

6
votes

foreach is still make gc alloc when I build the script into DLL using CS...

Scripting

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Feb 23, 2017

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watsonsong

I am using CSharpCodeProvider to compile my script into DLL, to speed up the compile time. And all this can be done in UnityEditor, ... Read more

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