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0
votes

DOCUMENTATION API: Add image explanation to the Vector3 static function...

Docs & Tutorials

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Mar 19, 2017

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AlanMattano

DOCUMENTATION SCRIPTING API: Do not contain images . Are useful to explain the examples in a visual way. For example in Vector sect... Read more

3
votes

Incorporate Atmospheric Scattering into the Lighting Panel

Graphics

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Mar 19, 2017

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sbabb

Why can't we have easy atmospheric scattering in Unity? Why do I as an artist have to go to the asset store, find and download the a... Read more

10
votes

Have transparent object 'tint' light that passes through them (in shadow...

Graphics

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Mar 19, 2017

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MafiaMoe

It would be hugely beneficial if both the color of shadows and the light bounces in real time global illumination lighting was effec... Read more

2
votes

[Shuriken Particle] Speed over Lifetime module

Graphics

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Mar 20, 2017

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ifurkend

Speed over Lifetime is in strict sense different from Velocity over Lifetime because the direction of the particle by "speed" is dic... Read more

0
votes

allow users to edit path to gameobjects in animation panel, or implement...

Animation

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Mar 20, 2017

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Doxel

One thing is hate about unity's animation asset is that is relies heavily on the gameobject's name. after spending hours creating an... Read more

0
votes

expose and drag & drop interface types

Scripting

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Mar 20, 2017

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Doxel

why not allowing us to serialize interface types to the inspector so we can drag and drop types that implements that interface. This... Read more

2
votes

expose and drag & drop interface types

Scripting

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Mar 20, 2017

-

Doxel

why not allow us to serialize interface types to the inspector so that we can drag and drop types that implements that interface. Th... Read more

2
votes

Serialize generic monobehaviours

Scripting

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Mar 20, 2017

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Doxel

I'm tired of making scripts as generic as possible so it can be reused, but then having to create container classes for each generi... Read more

3
votes

Unity System Fonts

Assets

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Mar 20, 2017

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NicolaiJuri

The fonts selection of the asset store is a kind of poor. Using Arial as the default font is a good decision; but as UX designers ... Read more

0
votes

Hinge joint 2d, setup for green angel limit center axe

Physics

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Mar 20, 2017

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sinoby

Now a hinge joint 2d component with angle limits have center green axe that looks right and cannot be rotated, if I want to make it ... Read more

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